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Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs (Effective Software Development Series)
Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs (Effective Software Development Series)

Write Truly Great iOS and OS X Code with Objective-C 2.0!

Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott...

Cocoa Design Patterns
Cocoa Design Patterns

“Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.”

 

–Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X

...
Learning iOS Programming: From Xcode to App Store
Learning iOS Programming: From Xcode to App Store
The arrival of the iPhone changed everything. Or, at the very least, it changed the direction of software development for mobile platforms, which is a pretty big thing. It has spawned an entire generation of copycat devices and brought an entire multibilliondollar industry to its knees. Despite this, it still fits in...
Sams Teach Yourself iPhone Application Development in 24 Hours, 2nd Edition
Sams Teach Yourself iPhone Application Development in 24 Hours, 2nd Edition

Figures and code appear as they do in Xcode

Covers iOS 4.0 and up, and iPhone 4

Additional files and updates available online

 

In just 24 sessions of one hour or less, learn how to build...

Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores
Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the...

Programming iOS 6
Programming iOS 6

Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion—ideal whether...

Building Cocoa Applications : A Step by Step Guide
Building Cocoa Applications : A Step by Step Guide
Building Cocoa Applications is an ideal book for serious developers who want to write programs for the Mac OS X using Cocoa. It's a no-nonsense, hands-on text that's filled with examples -- not only simple and self-contained examples of individual Cocoa features, but extended examples of complete applications with enough sophistication...
Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa
Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa

What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these...

Mastering Xcode 4: Develop and Design
Mastering Xcode 4: Develop and Design
This book is an intermediate-level introduction to Xcode 4, Apple’s integrated development environment. It assumes you have some development experience and are familiar with the Cocoa API. It won’t teach you how to write code or much at all about Cocoa. There are other books for that. This one is strictly focused on...
Learning Cocoa with Objective-C, 2nd Edition
Learning Cocoa with Objective-C, 2nd Edition
Based on the Jaguar release of Mac OS X 10.2, this new edition of Learning Cocoa covers the latest updates to the Cocoa frameworks, including examples that use the Address Book and Universal Access APIs. Also included with this edition is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an...
Creating iOS 5 Apps: Develop and Design
Creating iOS 5 Apps: Develop and Design
This book serves two goals: introducing new developers to iOS development, and educating experienced developers about the tools and technologies available in iOS 5. We will examine a wide range of subjects—some new and some old—covering everything from building an initial iOS project to submitting your app to the iTunes...
Quartz 2D Graphics for Mac OS X(R) Developers
Quartz 2D Graphics for Mac OS X(R) Developers
On Mac OS X, Macintosh developers depend on the graphics and imaging frameworks of the Core Graphics system to implement multimedia features in their applications. With Core Graphics Apple has answered the increasing demands of graphics developers with a powerful collection of tools, including Quartz 2D and Core Image. Quartz 2D is a modern drawing...
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