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| | | | Theory of Finite Automata With an Introduction to Formal LanguagesIt often seems that mathematicians regularly provide answers well before the rest of the world finds reasons to ask the questions. The operation of the networks of relays used in the first computers is exactly described by Boolean functions. George Boole thereby made his contribution to computer science in the mid-1800s, and Boolean algebra is used... |
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Programming Languages: An Active Learning ApproachProgramming Languages: An Active Learning Approach introduces students to three programming paradigms: object-oriented/imperative languages using C++ and Ruby, functional languages using Standard ML, and logic programming using Prolog. This interactive textbook is intended to be used in and outside of class. Each chapter follows a pattern of... | | Cross-Platform Game Programming (Game Development)With many of today’s games being released simultaneously on all platforms, the need for a good cross-platform development strategy is essential. Cross-Platform Game Programming covers this rarely discussed area and provides the techniques needed to develop your games effectively. It explains the plethora of problems that exist within every... | | UPnP Design by Example: A Software Developer's Guide to Universal Plug and PlayNetworked devices should be as easy for consumers to set up as stereo equipment—when you plug it in and turn it on, it just works. Universal Plug and Play technology can make this happen. This book is primarily a resource for software developers who are implementing UPnP technology in their products. It also provides a great introduction for... |
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