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Cross-Platform Game Programming (Game Development)
Cross-Platform Game Programming (Game Development)
With many of today’s games being released simultaneously on all platforms, the need for a good cross-platform development strategy is essential. Cross-Platform Game Programming covers this rarely discussed area and provides the techniques needed to develop your games effectively. It explains the plethora of problems that exist within every...
Programming Languages: An Active Learning Approach
Programming Languages: An Active Learning Approach
Programming Languages: An Active Learning Approach introduces students to three programming paradigms: object-oriented/imperative languages using C++ and Ruby, functional languages using Standard ML, and logic programming using Prolog. This interactive textbook is intended to be used in and outside of class. Each chapter follows a pattern of...
Theory of Finite Automata With an Introduction to Formal Languages
Theory of Finite Automata With an Introduction to Formal Languages
It often seems that mathematicians regularly provide answers well before the rest of the world finds reasons to ask the questions. The operation of the networks of relays used in the first computers is exactly described by Boolean functions. George Boole thereby made his contribution to computer science in the mid-1800s, and Boolean algebra is used...
The Shellcoder's Handbook: Discovering and Exploiting Security Holes
The Shellcoder's Handbook: Discovering and Exploiting Security Holes
The black hats have kept up with security enhancements. Have you?

In the technological arena, three years is a lifetime. Since the first edition of this book was published in 2004, built-in security measures on compilers and operating systems have become commonplace, but are still far from perfect. Arbitrary-code execution...

Inside Ole (Microsoft Programming Series)
Inside Ole (Microsoft Programming Series)
In writing this book, I assumed that readers are familiar with the Windows API (primarily the Win32 API) because OLE itself, unlike Win32, is not a technology for writing a complete application (although you could build one out of OLE components). I don't describe how to use Windows API functions, nor do I describe any of the intricate details of...
Developing and Porting C and C++ Applications on Aix
Developing and Porting C and C++ Applications on Aix

This IBM Redbook will help experienced UNIX application developers who are new to the AIX operating system. The book explains the many concepts in detail, including the following:

  • Enhancements and new features provided by the latest C and C++ compilers for AIX
  • Compiling and linking tasks required to effectively...
Robohelp for the Web
Robohelp for the Web
This guide explains the use and administration of eHelp's latest software package, emphasizing administrator setup and maintenance.

Provides with an explanation of installing and configuring RoboHelp and presents an outline for creating a documentation plan. Softcover. CD-ROM included.

RoboHelp Enterprise is
...
Automatic Program Development: A Tribute to Robert Paige
Automatic Program Development: A Tribute to Robert Paige
Automatic Program Development is a tribute to Robert Paige (1947-1999), our accomplished and respected colleague, and moreover our good friend, whose untimely passing was a loss to our academic and research community. We have collected the revised, updated versions of the papers published in his honor in the Higher-Order and Symbolic Computation...
The Definitive Guide to GCC, Second Edition
The Definitive Guide to GCC, Second Edition

The GNU Compiler Collection (GCC) offers a variety of compilers for different programming languages including C, C++, Java, Fortran, and Ada. The Definitive Guide to GCC, Second Edition has been revised to reflect the changes made in the most recent major GCC release, version 4. Providing in-depth information on GCC's enormous...

Reasoning About Program Transformations
Reasoning About Program Transformations
The motivation of this text lies in what we believe is the inadequacy of current frameworks to reason about the flow of data in imperative programs. This inadequacy clearly shows up when dealing with the individual side effects of loop iterations. Indeed, we face a paradoxical situation where, on the one hand, a typical program spends most of its...
Computer Graphics for Java Programmers
Computer Graphics for Java Programmers

A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts – and a knowledge of how they can be implemented in a particular programming language – is essential.

Computer Graphics for Java Programmers, 2nd...

An Introduction to Programming with Mathematica, Third Edition
An Introduction to Programming with Mathematica, Third Edition

"Essential...a welcome addition to the literature. The choice of topics and their presentation are lucidly informed by considerable experience. The writing style is straightforward and clear. The authors stick resolutely to their goal of producing an introductory text, not a complete treatment, on programming in Mathematica. As such it...

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