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Programming Languages: An Active Learning ApproachProgramming Languages: An Active Learning Approach introduces students to three programming paradigms: object-oriented/imperative languages using C++ and Ruby, functional languages using Standard ML, and logic programming using Prolog. This interactive textbook is intended to be used in and outside of class. Each chapter follows a pattern of... | | C++: No Experience RequiredThis is how the idea of developing multimedia programs was born. Readers shouldn’t have to learn boring input/output stuff just to see what happens with their programs. If I could provide them with a suitable class library, they could learn how to manipulate these objects to produce sounds, pictures, and animations.
The resulting... | | Itanium Architecture for Software Developers"Reading the Itanium Architecture for Software Developers book saved us days, maybe weeks on project development." -- Dong Wei, System Architect for Servers, Hewlett-Packard
Product Description This unique description of the Intel® Itanium™ application architecture helps... |
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| | KDE Programming Bible(IDG Books) A tutorial packed with examples, lucid explanations, and a complete widget reference, showing how to take full advantage of the K desktop and 2/Qt toolkit for Linux. The CD-ROM contains all of the examples from the text and KDE 2/Qt core files and libraries. System requirements: Intel 486+, 156 MB+ Hard drive space, 16MB+ RAM, CD-ROM... | | Fundamentals of Computer Science using JavaIn the summer of 1996, our Computer Science department made the decision to use Java as the core language for our Computer Science program, beginning that fall. Although there were many Java books available, we soon discovered that most were “trade” or “hobby” books, not designed for university courses and certainly not... |
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