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Begin to Code with Python
Begin to Code with Python

Become a Python programmer–and have fun doing it!

Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build...

Andrew Rollings and Ernest Adams on Game Design
Andrew Rollings and Ernest Adams on Game Design

How do you turn a great idea into a game design? What makes one design better than another? Why does a good design document matter, and how do you write one? This book answers these questions and stimulates your creativity!

Game design consists of four essential tasks: imagining a game, defining the...

Kathy Jacobs on Powerpoint: PPT 2000, PPT 2002, PPT 2003 (On Office series)
Kathy Jacobs on Powerpoint: PPT 2000, PPT 2002, PPT 2003 (On Office series)
Learn to design presentations to fit any audience, create reports and graphical essays, use PowerPoint with other Microsoft Office products, and more with this timesaving guide.

A recognized expert in teaching Microsoft PowerPoint skills demonstrates how to design presentations to meet the needs of every audience. The peskiest PowerPoint...

Home Networking Bible
Home Networking Bible
Most homes today have at least one PC for accessing the Internet, playing games, or
keeping the family finances. Many homes have more than one PC, or the families are
considering purchasing another computer for use by a spouse, teenager, and even younger
children. If you have two or more PCs in your home, you can network them
...
Unit Operations: An Approach to Videogame Criticism
Unit Operations: An Approach to Videogame Criticism
"Bogost challenges humanists and technologists to pay attention to one another, something they desperately need to do as computation accelerates us into the red zones of widespread virtual reality. This book gives us what we need to meet that challenge: a general theory for understanding creativity under computation, one that will apply...
OpenGL Game Programming w/CD (Prima Tech's Game Development)
OpenGL Game Programming w/CD (Prima Tech's Game Development)
OpenGL® Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft® DirectX®, programming essentials for Microsoft Windows®, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the...
Advanced Lingo for Games
Advanced Lingo for Games
Finally there is a games book for Director developers! Up until now, Lingo programmers have had to figure it out themselves while Java and C programmers have had dozens of games books to choose from. With Advanced Lingo for Games, the new book by Gary Rosenzweig, Lingo programmers can learn from an expert game developer who has created hundreds of...
Hacking exposed web applications, 3rd Edition
Hacking exposed web applications, 3rd Edition

There is no escaping the reality that businesses live on the Web today. From banks to bookstores, from auctions to games, the Web is the place where most businesses ply their trade. For consumers, the Web has become the place where they do the majority of their business as well. For example, nearly 50 percent of all retail music sales in the...

The Unofficial LEGO Builder's Guide (Now in Color!)
The Unofficial LEGO Builder's Guide (Now in Color!)
LEGO bricks have been engaging builders young and old for decades. There are a number of ways to connect LEGO bricks, and millions of different things can be created with them. For many builders, the possibilities can be overwhelming. The question is often the same: “How do I get started?”...
Build Gamified Websites with PHP and jQuery
Build Gamified Websites with PHP and jQuery

Using gaming principles to make learning more engaging, motivating, and interactive is a growing trend in web development. It's called gamification, and this book is the complete introduction to its theory and practice.

Overview

  • Build your own Gamified website
  • Use game mechanics to...
Game Programming All in One
Game Programming All in One
When combined with Visual C++, Game Programming All in One provides everything you need to get started as a game developer. Divided into increasingly advanced sections, it covers the most important elements of game development. Less experienced developers can start with the basics of C++ programming and can test their skills by developing two...
Second Life For Dummies (Computer/Tech)
Second Life For Dummies (Computer/Tech)
You’ve heard all about Second Life. Maybe you’ve already jumped with both feet—and gotten stuck. Or maybe you’re a Second Life veteran who wants to build something or run a business. Fear not! Second Life For Dummies is hear to hold your hand, pat your back, and cheer you on through this new and enchanting reality....
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