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 Flash MX 2004 Savvy(tm)Flash began its career humbly as a great tool for adding low-bandwidth animations to websites. Since those hallowed days, the application has grown by leaps and bounds! Yes, Flash can still animate, but it can also be used to create amazingly complex, interactive products,... |  |  3ds Max 6 FundamentalsFor the new user or seasoned pro, Discreet authorized trainer, Ted Boardman, explains the latest version of the most popular 3d program. Following the exercises and tutorials in the book, readers will discover the new features of 3ds max X that make it even more powerful and easier to use. Learn how to work effectively and... |  |  The Flash MX ProjectLearn Macromedia Flash MX from the absolute beginning through The Flash MX Project. This book begins with web project management concerns and challenges as well as Web design considerations and concepts, and then quickly progresses through beginning and intermediate Flash MX skills. The... |
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 Beginning Math and Physics for Game ProgrammersWhether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide!... |  |  |  |  |
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