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Pro Unity Game Development with C#
Pro Unity Game Development with C#

In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them...

Unity 4.x Cookbook
Unity 4.x Cookbook

Maximize the potential of Unity 4 with this wide-ranging book. Your games will look better, play more realistically, and communicate with more devices through applying these fully explanatory recipes.

Overview

  • A wide range of topics are covered, ranging in complexity, offering something for every Unity 4...
Knowledge-Free and Learning-Based Methods in Intelligent Game Playing
Knowledge-Free and Learning-Based Methods in Intelligent Game Playing

The book is focused on the developments and prospective challenging problems in the area of mind game playing (i.e. playing games that require mental skills) using Computational Intelligence (CI) methods, mainly neural networks, genetic/evolutionary programming and reinforcement learning. The majority of discussed game playing ideas were...

Windows Phone 7 Developer Guide: Building connected mobile applications with Microsoft Silverlight
Windows Phone 7 Developer Guide: Building connected mobile applications with Microsoft Silverlight

Great achievements don’t happen overnight—they evolve over time based on a series of successes that converge and drive you onward. My favorite soccer team, Seattle Sounders FC, started life way back in 1974 in the North American Soccer League and only achieved their recent success in Major League Soccer through working hard to...

Digital Games and Learning
Digital Games and Learning
Several years ago, I attended a conference in Shanghai that brought together leading American and Chinese thinkers about games and learning. The event’s organizers asked us to share what we saw as best practices from our respective countries. The Chinese game designers proudly displayed games that included historically...
Reinforcement Learning and Approximate Dynamic Programming for Feedback Control
Reinforcement Learning and Approximate Dynamic Programming for Feedback Control
Modern day society relies on the operation of complex systems including aircraft, automobiles, electric power systems, economic entities, business organizations, banking and finance systems, computer networks, manufacturing systems, and industrial processes, Decision and control are responsible for ensuring that these systems perform...
Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages
Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages

Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and...

Learn C++ for Game Development
Learn C++ for Game Development

If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

Learn C++ for Game Development will show you how to:

  • Master C++ features such as...
Corona SDK Mobile Game Development Beginners Guide - Second Edition
Corona SDK Mobile Game Development Beginners Guide - Second Edition

Learn, explore, and create commercially successful mobile games for iOS and Android

About This Book

  • From game physics to successful marketing, learn the fundamentals of Corona SDK for game development
  • Integrate your games with social networks such as Twitter and Facebook
  • ...
Symbian OS C++ for Mobile Phones (Symbian Press)
Symbian OS C++ for Mobile Phones (Symbian Press)
Richard Harrison’s existing books are the bestsellers in the Symbian Press Portfolio.В  His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. Written in the same style as the two previous volumes, this is set to be another gem in the series.В 

...

Palm Pre For Dummies
Palm Pre For Dummies

Everything you need to know to make the most of Palm's newest smartphone

Smartphones provide all sorts of communication options as well as the ability to manage your appointments and contacts. If you're new to smartphones, Palm Pre For Dummies gets you up and running easily. If you're a bit more savvy, you can delve deeper into...

Professional WebGL Programming: Developing 3D Graphics for the Web
Professional WebGL Programming: Developing 3D Graphics for the Web

Everything you need to know about developing hardware-accelerated 3D graphics with WebGL!

As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to...

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