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Pro Unity Game Development with C#
In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them... | | Unity 4.x Cookbook
Maximize the potential of Unity 4 with this wide-ranging book. Your games will look better, play more realistically, and communicate with more devices through applying these fully explanatory recipes.
Overview
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A wide range of topics are covered, ranging in complexity, offering something for every Unity 4...
| | Knowledge-Free and Learning-Based Methods in Intelligent Game Playing
The book is focused on the developments and prospective challenging problems in the area of mind game playing (i.e. playing games that require mental skills) using Computational Intelligence (CI) methods, mainly neural networks, genetic/evolutionary programming and reinforcement learning. The majority of discussed game playing ideas were... |
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| | Digital Games and Learning
Several years ago, I attended a conference in Shanghai that brought together
leading American and Chinese thinkers about games and learning. The event’s
organizers asked us to share what we saw as best practices from our respective
countries. The Chinese game designers proudly displayed games that included
historically... | | Reinforcement Learning and Approximate Dynamic Programming for Feedback Control
Modern day society relies on the operation of complex systems including aircraft, automobiles,
electric power systems, economic entities, business organizations, banking
and finance systems, computer networks, manufacturing systems, and industrial processes,
Decision and control are responsible for ensuring that these systems perform... |
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Symbian OS C++ for Mobile Phones (Symbian Press)Richard Harrison’s existing books are the bestsellers in the Symbian Press Portfolio.Ð His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. Written in the same style as the two previous volumes, this is set to be another gem in the series.Ð
... | | Palm Pre For DummiesEverything you need to know to make the most of Palm's newest smartphone
Smartphones provide all sorts of communication options as well as the ability to manage your appointments and contacts. If you're new to smartphones, Palm Pre For Dummies gets you up and running easily. If you're a bit more savvy, you can delve deeper into... | | Professional WebGL Programming: Developing 3D Graphics for the Web
Everything you need to know about developing hardware-accelerated 3D graphics with WebGL!
As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to... |
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