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Data Structures for Game Programmers (Premier Press Game Development)
Data Structures for Game Programmers (Premier Press Game Development)
"Data Structures for Game Programmers" replaces endless pages of boring text with exciting gaming technology and eye-catching graphics. The complex subject of data structures is made easy to understand and fun to learn. Start with an explanation of how the most popular data structures and algorithms work. Then you're on your way as you...
Red Hat Fedora Core 6 Unleashed
Red Hat Fedora Core 6 Unleashed

Red Hat ® Fedora Core 6 Unleashed presents comprehensive coverage of Fedora Core 6, the popular Linux distribution developed by the Red Hat-sponsored Fedora Project.


This book provides detailed information on installing, using, and administering Fedora....

Modeling a Character in 3DS Max
Modeling a Character in 3DS Max
Provides groundbreaking coverage in using 3D Studio Max for would-be computer game modelers and animators, as well as professionals already experienced with the software. Also features previously undocumented tips and tricks targeted specifically for advanced character creation.

Like most of my peers in the computer game industry,
...
Break Into The Game Industry: How to Get A Job Making Video Games
Break Into The Game Industry: How to Get A Job Making Video Games
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to...
.NET Windows Forms Custom Controls
.NET Windows Forms Custom Controls

The intent of this book is to teach .NET developers the skills necessary to create their own leading edge custom controls. The art of creating custom controls has never been truly explored in detail, often the examples provided are trivial and do not begin to explore the requirements need for a commercial quality custom control. This book will...

GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)
GPU-Based Interactive Visualization Techniques (Mathematics and Visualization)
Graphics processing units (GPUs) have been revolutionizing the way computer graphics and visualization are practiced. Driven by the computer-games industry and its demand for efficient hardware support for 3D graphics, GPUs have dramatically increased in performance and functionality within only a few years. Although graphics hardware is primarily...
Look Both Ways: Help Protect Your Family on the Internet
Look Both Ways: Help Protect Your Family on the Internet
Learn the 14 ways in which you can help make the Internet a safer place for you and your family. You teach your children to look both ways before crossing the street. You tell them not to talk to strangers. But do you really know how to teach them to safely use the Internet? In this book, Linda Criddle, a leading child safety expert, offers a...
Data Structures and Algorithms in Java
Data Structures and Algorithms in Java

This new book provides a concise and engaging introduction to Java and object-oriented programming with an abundance of original examples, use of Unified Modeling Language throughout, and coverage of the new Java 1.5. Addressing critical concepts up front, the book's five-part structure covers...

Essential Computer Security: Everyone's Guide to Email, Internet, and Wireless Security
Essential Computer Security: Everyone's Guide to Email, Internet, and Wireless Security
Essential Computer Security provides the vast home user and small office computer market with the information they must know in order to understand the risks of computing on the Internet and what they can do to protect themselves.

Tony Bradley is the Guide for the About.com site for Internet Network Security. In his role managing the
...
Michael Abrash's Graphics Programming Black Book (Special Edition)
Michael Abrash's Graphics Programming Black Book (Special Edition)
Michael Abrash's Graphics Programming Black Book is a collection of the author's previous books on assembly language and graphics programming, as well as past columns for Dr. Dobb's magazine. Though much of the book (such as 8088/286/386 assembly language optimization and VGA graphics programming) is out-of-date by now, the reader can see...
Programming Cameras and Pan-Tilts: with DirectX and Java
Programming Cameras and Pan-Tilts: with DirectX and Java
The rapid rise of PC-based cameras has lead to the enormous growth of software applications that use real-time video programming. These applications include video conferencing, computer games, scientific research, automated security and surveillance, industrial inspection, and Web cameras. Previously, developers had to search through manufacturer...
Adobe Acrobat 5 PDF Bible
Adobe Acrobat 5 PDF Bible
With 1000f what you need to know about Adobe Acrobat and PDF, this critically acclaimed, authoritative reference has now been completely updated and enhanced to cover the powerful new release of Adobe Acrobat.

If Acrobat 5 can do it, you can do it too...Whether you're a graphic artist or prepress specialist looking for the most efficient
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