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A First Book of C++
A First Book of C++

Gary Bronson's A FIRST BOOK OF C++, Fourth Edition, takes a hands-on, applied approach to the first programming language course for students studying computer science. The book begins with procedural programming in C, and then gradually introduces object-oriented programming features and the C++ language syntax that enables first-time...

Simulating Humans: Computer Graphics Animation and Control
Simulating Humans: Computer Graphics Animation and Control

The decade of the 80's saw the dramatic expansion of high performance computer graphics into domains previously able only to irt with the technology. Among the most dramatic has been the incorporation of real-time interactive manipulation and display for human gures. Though actively pur- sued by several research groups, the...

OpenCV 2 Computer Vision Application Programming Cookbook
OpenCV 2 Computer Vision Application Programming Cookbook

In today's digital world, images and videos are everywhere, and with the advent of powerful and affordable computing devices, it has never been easier to create sophisticated imaging applications. Plentiful software tools and libraries manipulating images and videos are offered, but for anyone who wishes to develop his/her own...

Advances in Swarm Intelligence: First International Conference, ICSI 2010, Beijing
Advances in Swarm Intelligence: First International Conference, ICSI 2010, Beijing

This book and its companion volume, LNCS vols. 6145 and 6146, constitute the proceedings of the International Conference on Swarm Intelligence (ICSI 2010) held in Beijing, the capital of China, during June 12-15, 2010. ICSI 2010 was the first gathering in the world for researchers working on all aspects of swarm intelligence, and...

Gamers at Work: Stories Behind the Games People Play
Gamers at Work: Stories Behind the Games People Play

For nearly four decades, video games have captured the imaginations and drawn the ire of people around the world. Actors play them. Rappers promote them. Politicians want to control them. Even baseball legends make them. Video games are a cultural crossroads where business, entertainment, and technology converge.

Sales of
...

Windows PowerShell 3.0 First Steps
Windows PowerShell 3.0 First Steps

Gary said nearly everything I wanted to include in the Introduction. I designed this book for the complete beginner, and you should therefore read the book from beginning to end. If you want a more reference oriented book, you should check out my PowerShell Best Practices books, or even PowerShell 3.0 Step by Step. Actually, the Step...

Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy
Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy

You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to...

Droids Made Simple: For the Droid, Droid X, Droid 2, and Droid 2 Global (Made Simple (Apress))
Droids Made Simple: For the Droid, Droid X, Droid 2, and Droid 2 Global (Made Simple (Apress))

If you have a Droid series smartphone—Droid, Droid X, Droid 2, or Droid 2 Global—and are eager to get the most out of your device, Droids Made Simple is perfect for you. Authors Martin Trautschold, Gary Mazo and Marziah Karch guide you through all of the features, tips,...

Escape Velocity: Free Your Company's Future from the Pull of the Past
Escape Velocity: Free Your Company's Future from the Pull of the Past

“Readthis book to learn how to create a company as powerful as Apple.”—Guy Kawasaki,former chief evangelist of Apple

InEscape Velocity Geoffrey A. Moore, author of the marketing masterwork Crossingthe Chasm, teaches twenty-first century enterprises how to overcome thepull of the past and reorient...

Selling Professional Services to the Fortune 500: How to Win in the Billion-Dollar Market of Strategy Consulting, Technology Solutions, and Outsourcing Services
Selling Professional Services to the Fortune 500: How to Win in the Billion-Dollar Market of Strategy Consulting, Technology Solutions, and Outsourcing Services

The secrets to grabbing your share of an $800 billion market!

“A recommended read for anyone in line-management or businessdevelopment roles, whether selling to the Fortune 500 or public sector. The book imparts commonsense information presented in a way that is easy to relate to and is useable.”
Lisa
...

3D Game Environments: Create Professional 3D Game Worlds
3D Game Environments: Create Professional 3D Game Worlds

Let me begin by saying that this is not a book about game level design; rather, it is about creating art for a game world. This is an important distinction. Game level design is the point at which all the planning, technology, and design converge; and creating the art for that game level is only one part that feeds into that huge process. Yet...

Be the Solution: How Entrepreneurs and Conscious Capitalists Can Solve All the Worlds Problems
Be the Solution: How Entrepreneurs and Conscious Capitalists Can Solve All the Worlds Problems

Praise for Be the Solution

"In the past, many believed you either went into 'public service' to do good, or you 'went into business' to make money. Few realized that the long-term success of business depends on serving people, not making money. Few realized that perhaps the best way to serve the...

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