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Introduction to Symplectic Geometry
Introduction to Symplectic Geometry
This introductory book offers a unique and unified overview of symplectic geometry, highlighting the differential properties of symplectic manifolds. It consists of six chapters:  Some Algebra Basics, Symplectic Manifolds, Cotangent Bundles, Symplectic G-spaces, Poisson Manifolds, and A Graded Case, concluding with a discussion of the...
Algorithms in C
Algorithms in C
Algorithms in C is a comprehensive repository of algorithms, complete with code. If you're in a pinch and need to code something up fast, this book is the place to look. Starting with basic data structures, Algorithms in C covers an enormous scope of information, with extensive treatment of searching and advanced data structures,...
Antenna and EM Modeling with Matlab
Antenna and EM Modeling with Matlab

An accessible and practical tool for effective antenna design

Due to the rapid development of wireless communications, the modeling of radiation and scattering is becoming more important in the design of antennas. Consequently, it is increasingly important for antenna designers and students of antenna design to have a comprehensive...

Problems on Algorithms
Problems on Algorithms
The ability to devise effective and efficient algorithms in new situations is a skill that separates the master programmer from the merely adequate coder. The best way to develop that skill is to solve problems. To be effective problem solvers, master-programmers-in-training must do more than memorize a collection of...
Graph Algorithms, Third Edition (Algorithms in Java, Part 5)
Graph Algorithms, Third Edition (Algorithms in Java, Part 5)

Graphs and Graph algorithms are pervasive in modern computing applications. This book describes the most important known methods for solving the graph-processing problems that arise in practice. Its primary aim is to make these methods and the basic principles behind them accessible to the growing number of people in need of...

Tkinter GUI Programming by Example: Learn to create modern GUIs using Tkinter by building real-world projects in Python
Tkinter GUI Programming by Example: Learn to create modern GUIs using Tkinter by building real-world projects in Python

Leverage the power of Python and its de facto GUI framework to build highly interactive interfaces

Key Features

  • The fundamentals of Python and GUI programming with Tkinter.
  • Create multiple cross-platform projects by integrating a host of third-party libraries and...
Tkinter GUI Application Development Blueprints
Tkinter GUI Application Development Blueprints

Master GUI programming in Tkinter as you design, implement, and deliver ten real-world applications from start to finish

About This Book

  • Conceptualize and build state-of-art GUI applications with Tkinter
  • Tackle the complexity of just about any size GUI application with a structured and...
OpenGL 4 Shading Language Cookbook - Second Edition
OpenGL 4 Shading Language Cookbook - Second Edition

Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming along the way.

Overview

  • Discover simple and advanced techniques for leveraging modern OpenGL and...
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition)

Includes Complete Coverage of the OpenGL® Shading Language!

 

Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects,...

Data Structures and Algorithms for Game Developers (Game Development Series)
Data Structures and Algorithms for Game Developers (Game Development Series)
Data Structures and Algorithms for Game Developers teaches the fundamentals of the data structures and algorithms used in game development. It provides programmers with a detailed reference to what data structures and algorithms are, and why they are so critical in game development. It teaches new game programmers, students, and aspiring game...
OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)
OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)

OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API...

Computer Graphics and Geometric Modelling: Implementation & Algorithms
Computer Graphics and Geometric Modelling: Implementation & Algorithms
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and...
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