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Writing mental ray® Shaders: A Perceptual Introduction (mental ray® Handbooks)
Writing mental ray® Shaders: A Perceptual Introduction (mental ray® Handbooks)

The word "render" isn't unique to the vocabulary of computer graphics. We can talk about a "watercolor rendering," a "musical rendering" or a "poetic rendering." In each of these, there is a transformation from one domain to another: from the landscape before the painter to color on paper, from...

Nginx 1 Web Server Implementation Cookbook
Nginx 1 Web Server Implementation Cookbook

Nginx is an open source high-performance web server, which has gained quite some popularity recently. Due to its modular architecture and small footprint, it has been the default choice for a lot of smaller Web 2.0 companies to be used as a load-balancing proxy server. It supports most of the existing backend web protocols such as FCGI,...

Engineering Design via Surrogate Modelling: A Practical Guide
Engineering Design via Surrogate Modelling: A Practical Guide
Think of a well-known public personality whom you could easily identify from a photograph. Consider now whether you would still recognize them if most of the photograph was obscured, except for the corner of an eye, a small part of their chin and, perhaps, a half of their mouth. This is a game often played on television quiz shows...
Practical Data Analysis
Practical Data Analysis

Transform, model, and visualize your data through hands-on projects, developed in open source tools

Overview

  • Explore how to analyze your data in various innovative ways and turn them into insight
  • Learn to use the D3.js visualization tool for exploratory data analysis
  • ...
Photoshop for the Web: Covers Photoshop 5.5 and ImageReady 2.0
Photoshop for the Web: Covers Photoshop 5.5 and ImageReady 2.0

In this second edition, author Mikkel Aaland updatesPhotoshop for the Web to include important new techniques and workarounds for the latest release of Photoshop--version 5.5. The first edition was loaded with step-by-step examples and real-world solutions from some of the world's hottest Web sites. The second edition adds...

OpenCL Parallel Programming Development Cookbook
OpenCL Parallel Programming Development Cookbook

OpenCL (Open Computing Language) is the first royalty-free standard for cross platform, parallel programming of modern processors found in personal computers, servers, mobiles, and embedded devices. OpenCL greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories, from gaming and entertainment...

OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL ES 3.0 Programming Guide (2nd Edition)

OpenGL®  ES is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or...

OpenCV 3 Computer Vision with Python Cookbook: Leverage the power of OpenCV 3 and Python to build computer vision applications
OpenCV 3 Computer Vision with Python Cookbook: Leverage the power of OpenCV 3 and Python to build computer vision applications

Recipe-based approach to tackle the most common problems in Computer Vision by leveraging the functionality of OpenCV using Python APIs

Key Features

  • Build computer vision applications with OpenCV functionality via Python API
  • Get to grips with image processing, multiple...
Rendering for Beginners: Image Synthesis using RenderMan
Rendering for Beginners: Image Synthesis using RenderMan
'Rendering for Beginners is bound to become a must-read for anyone interested in Pixar's RenderMan. Saty's experience as both RenderMan practitioner and RenderMan teacher gives him a unique and valuable perspective. I can't wait to add a copy to my own graphics library.'
How To Do Everything with Your Digital Camera
How To Do Everything with Your Digital Camera
Do more with your digital camera than you ever thought possible with help from this easy-to-use guide. You'll understand digital photography basics, learn to share results through e-mail or the Internet, store images electronically, apply advanced photography techniques, perform image editing, and much more. This book dissects digital photography...
Image Acquisition and Processing with LabVIEW (Image Processing Series)
Image Acquisition and Processing with LabVIEW (Image Processing Series)

Image Acquisition and Processing with LabVIEW fills a hole in the LabVIEW technical publication range. It is intended for competent LabVIEW programmers, as a general training manual for those new to National Instruments (NI) Vision application development and a reference for more-experienced vision programmers. It is assumed that readers have...

Ubiquitous Multimedia Computing
Ubiquitous Multimedia Computing

Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.

Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia...

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