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 Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers
Great things don’t happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming.
This book includes more than 80 games to help you break down barriers, communicate better, and generate new... |  |  Running Lean: Iterate from Plan A to a Plan That Works (Lean Series)
We live in an age of unparalleled opportunity for innovation. We're building more products than ever before, but most of them fail--not because we can't complete what we set out to build, but because we waste time, money, and effort building the wrong product.
What we need is a systematic process for quickly vetting product ... |  |  |
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 Intangible Management: Tools for Solving the Accounting and Management Crisis
For the recorded history of management, the world has managed value creation according to what can be seen, touched and proven. In today's knowledge-based economy, value creation is derived primarily from how well firms manage intangibles (knowledge, service, expectations, response time, innovation, change management, etc). The large... |  |  Design Informed: Driving Innovation with Evidence-Based Design
Co-written by a former AIA national president and the chair of architecture at UC-Berkeley, this book is a collection of key case studies of evidence-based design applied to architectural design primarily for healthcare and office buildings. Research in issues such as lighting, acoustics, and color is applied to human performance data and... |  |  |
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