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Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1
Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1

OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha...

Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces and Bodies
Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces and Bodies

Revised and thoroughly updated, this practical guide to photographing people is better than ever!

What is the color of skin? You may think you know, until you enter the world of digital photography and try to reproduce what you see. Differences in software, lighting, computer calibration—everything has an impact on...

Photographs from the Edge of Reality: True Stories About Shooting on Location, Surviving, and Learning Along the Way
Photographs from the Edge of Reality: True Stories About Shooting on Location, Surviving, and Learning Along the Way

As I traveled around the world as a photographer, it quickly became apparent that stories such as, “I was stuck on an overnight train, sleep deprived, en route to Warsaw, Poland, as border guards were demanding my travel documents at 4 a.m. in a language I didn’t understand…,” or, “I found myself celebrating the...

Inside Maya 5
Inside Maya 5

Are you familiar with the basic Maya tools? Can you complete most tasks with little or no reliance on the help files? Do your questions about Maya center on how to put all the pieces together and use the software in a production setting? If so, Inside Maya 5 is just what you want and need....

LightWave v9 Lighting (Wordware Game and Graphics Library)
LightWave v9 Lighting (Wordware Game and Graphics Library)
LightWave v9 Lighting is the only book on the market from a professional artist explaining the theory and application of lighting with LightWave 3D. The book has the following key features: Describes step-by-step everything you need to know about the qualities of light; Clearly explains modern lighting concepts; Steps through LightWave's...
Unity Game Development Essentials
Unity Game Development Essentials
Game engines are central to the video games we know and love. From the artwork to the mathematics that underpin the frames onscreen, the engine calls the shots. Aside from offering one of the leading 3D game engines, Unity also provides a superlative development tool - a tool that can produce professional standard games for Mac, PC, and the Unity...
Absolute Beginner's Guide to Digital Photography
Absolute Beginner's Guide to Digital Photography

Though the digital camera is one of the hottest selling gadgets on the market today, the technology can be intimidating and frustrating to first-time users. To new users, going from click to pictures with a digital camera can be overwhelming thanks to memory sticks, docking stations, computers, image editing software, printers, special papers,...

OpenGL ES 2 for Android: A Quick-Start Guide (Pragmatic Programmers)
OpenGL ES 2 for Android: A Quick-Start Guide (Pragmatic Programmers)

Printed in full color.

Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0,
...

Vector Games Math Processors (Wordware Game Math Library)
Vector Games Math Processors (Wordware Game Math Library)
Vector math processors have, up until recently, been in the domain of
the supercomputer, such as the Cray computers. Computers that have
recently joined this realm are the Apple Velocity Engine (AltiVec)
coprocessor of the PowerPC G4 in Macintosh and UNIX computers, as
well as IBM’s Power PC-based Gekko used in the
...
Learn Salesforce Lightning: The Visual Guide to the Lightning UI
Learn Salesforce Lightning: The Visual Guide to the Lightning UI

Refer to this invaluable how-to guide for basic training on Salesforce Lightning. Salespeople and technical users and consultants will no longer have to resort to learning the interface on their own, which is very time consuming.

Learn Salesforce Lightning is a step-by-step visual guide that offers immediate and...

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

Create massive terrains and export them to the most popular game engines

Overview

  • A comprehensive guide for terrain creation.
  • Step-by-step walkthrough of Grome 3.1 and toolset.
  • Export terrains to Unity3D, UDK, and Ogre3D.

In Detail

Grome...

Introducing ZBrush
Introducing ZBrush
Learn to sculpt detailed, lush, organic models with the hottest tool on the 3D market - ZBrush - and this step-by-step guide. Introducing ZBrush is the ideal initiation to this revolutionary software. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun to learn...
unlimited object storage image
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