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 Learning ActionScript 3.0: A Beginner's GuideIn this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a... |  |  |  |  NetBeans Enterprise Pack: Building SOA ApplicationsComposite applications aid businesses by stitching together various componented business capabilities. In the current enterprise scenario, empowering business users to react quickly to the rapidly changing business environment is the top most priority. With the advent of composite applications the 'reuse' paradigm has moved from the technical... |
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 Perspectives of Neural-Symbolic Integration (Studies in Computational Intelligence)The human brain possesses the remarkable capability of understanding, interpreting, and producing human language, thereby relying mostly on the left hemisphere. The ability to acquire language is innate as can be seen from disorders such as specific language impairment (SLI), which manifests itself in a missing sense for grammaticality. Language... |  |  Practical DWR 2 Projects (Expert's Voice in Java)The Ajax craze is sweeping the world, and there is no shortage of libraries from which to choose to make it all easier to develop. One of those libraries has risen near the top in the Java space, and that library is DWR. DWR, or Direct Web Remoting, allows you to treat your Java classes running on the server as if they were local objects running... |  |  Design of Industrial Information SystemsLong term growth in productivity is critically important to improving the standard of living of our society. Over the past ten years (1996–2005), average annual productivity growth in the non-farm business sector has been twice as high as it was in the prior fi fteen years (1981–1995). In the manufacturing sector, it has been even more... |
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 |  |  Multiplayer Game Programming w/CD (Prima Tech's Game Development)Multiplayer Game Programming is the first technical guide to enable you to write a complete Internet-ready video game using DirectX 8. The first part of the book covers the history of online gaming, the architecture of multiplayer games, basic networking, and an introduction to Visual C++ and Windows programming. After you cover the basics, you'll... |  |  Designing and Engineering Time: The Psychology of Time Perception in SoftwareThis book was written with several practitioners and professionals in mind. The first group is the software engineers. Not everyone has had the opportunity (or wants) to take classes in human-computer interaction, usability, or user interface design, and not every company can afford to hire usability professionals to assist with optimizing the user... |
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