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 MySQL Bible with CDROM"The MySQL Bible introduces the essential concepts and skills youll need to get started with MySQL." –Jeremy Zawodny, Senior Editor of Linux Magazine and the MySQL database expert at Yahoo! Finance
If MySQL can do it, you can do it too...
MySQL is the leading open source relational database management... |  |  iMovie HD 6 and iDVD 6 for Mac OS X (Visual QuickStart Guide)Need to learn iMovie HD 6 and iDVD 6 fast? Try a Visual QuickStart! This best-selling reference's visual format and step-by-step, task-based instructions will have you up and running with these great iLife applications in no time. Best-selling author and iLife expert Jeff Carlson uses crystal-clear instructions, full-color illustrations, ... |  |  Secrets of VideobloggingHere's the perfect introduction to the art of the videoblog, or vlog, whatever your subject. Filled with both technical and creative tips, this fun, fast, full-color guide provides everything you need to get started vlogging. You'll learn: • How to find and keep track of your favorite videoblogs • How to create your own vlog under... |
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 The JR Programming Language: Concurrent Programming in an Extended JavaJR is a language for concurrent programming. It is an imperative language that provides explicit mechanisms for concurrency, communication, and synchronization. JR is an extension of the Java programming language with additional concurrency mechanisms based on those in the SR (Synchronizing Resources) programming language. It is suitable for... |  |  Maran Illustrated Windows XP 101 Hot TipsProduced by the award-winning maranGraphics Group, Maran Illustrated Guide to Windows XP 101 is a valuable resource for all readers, especially those who are looking to further enhance their XP experience. Clear, step-by-step instructions walk you through each operation from beginning to end. Comprehensive topic introductions and useful tips... |  |  Game Design: Theory and PracticeOne of the most important but least discussed elements of a computer game is the gameplay that makes a game compelling and entertaining. Game Design: Theory & Practice focuses on this elusive topic and how you can ensure your title has the best gameplay possible. Richard Rouse discusses in detail key game design topics including game balancing,... |
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