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 Programming the Mobile Web
Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the ... |  |  Adobe Creative Suite 6 Production Premium Classroom in a Book
The tools for creating and broadcasting a professional-quality video have never
been as accessible as they are today, thanks to more affordable and powerful
recording equipment and computers, broadband Internet, and user-friendly
software.
The Adobe® Creative Suite® 6 ... |  |  Modelling of GPCRs: A Practical Handbook
G protein coupled receptors (GPCRs) comprise an important protein family, which is involved in signal transduction in the cell. Besides that a large number of drugs, available on market, address GPCRs. For an efficient and improved development of appropriate drugs, molecular modelling of GPCRs is – in order to understand the... |
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Key Features
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Predict new opportunities and risks in a few mouse clicks
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Eliminate complexity with tools that let you plan, analyze, and collaborate in context—in real time
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Discover, visualize, plan, and predict in a single product with agile BI tools
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 MIDP 2.0 Style Guide for the Java 2 Platform, Micro EditionMIDP 2.0 Style Guide for the Java(TM) 2 Platform, Micro Edition, is the comprehensive reference for designing and creating interactive Java(TM) applications for consumer-oriented mobile devices. Readers learn how to best exploit MIDP 2.0 features, such as the gaming API, multimedia, and... |  |  Delphi Graphics and Game Programming ExposedThe majority of the book is dedicated to the mechanics of creating a game in Delphi, and will therefore be concerned mainly with exactly how to do something, such as fast flicker-free animation. Some parts address more theoretical issues, such as game design, and are very light in their coverage. Other parts are at a more intermediate level,... |  |  Designing Interfaces
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- web applications, desktop software, even mobile devices -- may give you the tools you need, but little guidance on how to use them... |
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