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Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)
Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)
Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether...
Neural Network Programming with TensorFlow: Unleash the power of TensorFlow to train efficient neural networks
Neural Network Programming with TensorFlow: Unleash the power of TensorFlow to train efficient neural networks

Neural Networks and their implementation decoded with TensorFlow

About This Book

  • Develop a strong background in neural network programming from scratch, using the popular Tensorflow library.
  • Use Tensorflow to implement different kinds of neural networks – from simple...
The Haskell Road to Logic, Maths and Programming (Texts in Computing S.)
The Haskell Road to Logic, Maths and Programming (Texts in Computing S.)
Long ago, when Alexander the Great asked the mathematician Menaechmus for a crash course in geometry, he got the famous reply “There is no royal road to mathematics.” Where there was no shortcut for Alexander, there is no shortcut for us. Still, the fact that we have access to computers and mature programming languages means that there...
OpenSceneGraph 3.0: Beginner's Guide
OpenSceneGraph 3.0: Beginner's Guide

Written with a fast-paced but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are bolstered by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for creating...

Director MX 2004 Games: Game Development with Director
Director MX 2004 Games: Game Development with Director
Nik Lever guides designers, animators and web developers through the art, animation and programming skills needed to produce games in Director for Internet, CD or DVD distribution. He moves from the introductory coverage of Lingo with explanations of how easily Director's programming language can be mastered, on to more advanced tips and tricks,...
You Can Do It!: A Beginners Introduction to Computer Programming
You Can Do It!: A Beginners Introduction to Computer Programming
You’ll be Programming with C++ within the hour

Find out just how easy it is to write computer programs!

Want to start programming but don't know where to start? Don't worry! With a radically different approach to programming, author Francis Glassborow demystifies programming concepts, and...

Practical TCP/IP: Designing, Using, and Troubleshooting TCP/IP Networks on Linux(R) and Windows(R)
Practical TCP/IP: Designing, Using, and Troubleshooting TCP/IP Networks on Linux(R) and Windows(R)
Practical TCP/IP is the only book you need to ensure that your networks work. With this book you learn by doing as well as reading. Split into 4 Parts, this book has a unique modular approach that facilitates in-depth and easy learning. The detailed appendices make this a desktop book you cannot be without.

Based on years of...

Mathematics for Economics and Business (5th Edition)
Mathematics for Economics and Business (5th Edition)

Mathematics for Economics and Business provides a thorough foundation in mathematical methods for economics, business studies and accountancy students. Assuming little prior knowledge, this informal text is a great companion for those who have not studied maths in depth before. This book truly promotes self-study as students are encouraged to...

Moodle 1.9 Math
Moodle 1.9 Math
Moodle is a popular e-learning platform that is making inroads into all areas of the curriculum. Using moodle helps you to develop exciting, interactive, and engaging online math courses. But teaching math requires use of graphs, equations, special notation, and other features that are not built into Moodle. Using Moodle to teach Mathematics...
Dyslexia, Dyspraxia and Mathematics
Dyslexia, Dyspraxia and Mathematics
Dyslexia, Dyspraxia and Mathematics is written by a teacher with many years experience of teaching mathematics to primary school dyslexic and dyspraxic children with a wide range of abilities. The book is designed to be a practical teaching guide. It offers detailed guidance and specific teaching suggestions to all specialist teachers, support...
Mathematics for Computer Graphics
Mathematics for Computer Graphics
Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques...
Mechanical Engineering Systems (IIE Core Textbooks Series)
Mechanical Engineering Systems (IIE Core Textbooks Series)
The authors of Mechanical Engineering Systems have taken a highly practical approach within this book, bringing the subject to life through a lively text supported by numerous activities and case studies. Little prior knowledge of mathematics is assumed and so key numerical and statistical techniques are introduced through unique Maths in Action...
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