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 Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether... |  |  |  |  The Haskell Road to Logic, Maths and Programming (Texts in Computing S.)Long ago, when Alexander the Great asked the mathematician Menaechmus for a crash course in geometry, he got the famous reply “There is no royal road to mathematics.” Where there was no shortcut for Alexander, there is no shortcut for us. Still, the fact that we have access to computers and mature programming languages means that there... |
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 OpenSceneGraph 3.0: Beginner's Guide
Written with a fast-paced but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are bolstered by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for creating... |  |  Director MX 2004 Games: Game Development with DirectorNik Lever guides designers, animators and web developers through the art, animation and programming skills needed to produce games in Director for Internet, CD or DVD distribution. He moves from the introductory coverage of Lingo with explanations of how easily Director's programming language can be mastered, on to more advanced tips and tricks,... |  |  You Can Do It!: A Beginners Introduction to Computer ProgrammingYou’ll be Programming with C++ within the hour
Find out just how easy it is to write computer programs!
Want to start programming but don't know where to start? Don't worry! With a radically different approach to programming, author Francis Glassborow demystifies programming concepts, and... |
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 Dyslexia, Dyspraxia and MathematicsDyslexia, Dyspraxia and Mathematics is written by a teacher with many years experience of teaching mathematics to primary school dyslexic and dyspraxic children with a wide range of abilities. The book is designed to be a practical teaching guide. It offers detailed guidance and specific teaching suggestions to all specialist teachers, support... |  |  Mathematics for Computer GraphicsBaffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques... |  |  Mechanical Engineering Systems (IIE Core Textbooks Series)The authors of Mechanical Engineering Systems have taken a highly practical approach within this book, bringing the subject to life through a lively text supported by numerous activities and case studies. Little prior knowledge of mathematics is assumed and so key numerical and statistical techniques are introduced through unique Maths in Action... |
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