Provides detailed mathematical exposition of the fundamentals of fuzzy set theory, including intuitionistic fuzzy sets

This book examines fuzzy and intuitionistic fuzzy mathematics and unifies the latest existing works in literature. It enables readers to fully understand the mathematics of both fuzzy set and...

Includes Complete Coverage of the OpenGL® Shading Language!

Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects,...

Wallis's book on discrete mathematics is a resource for an introductory course in a subject fundamental to both mathematics and computer science, a course that is expected not only to cover certain specific topics but also to introduce students to important modes of thought specific to each discipline . . . Lower-division undergraduates...

This book is an introduction to 3-D computer graphics with particular emphasis on fundamentals and the mathematics underlying computer graphics. It includes descriptions of how to use the cross-platformOpenGL programming environment. It also includes source code for a ray tracing software package. (Accompanying software is...

This book introduces readers to the mathematics of computer science and prepares them for the math they will encounter in other college courses. It includes applications that are specific to computer science, helps learners to develop reasoning skills, and provides the fundamental mathematics necessary for computer scientists. Chapter topics...

Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. The purpose of this book is to supply a collection of problems together with their detailed solution which will prove to be valuable to students as well as to research workers in the...

Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the...

A new edition of the essential text and professional reference, with substantial new material on such topics as vEB trees, multithreaded algorithms, dynamic programming, and edge-based flow.

Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms...

Although several books cover the coding theory of wireless communications and the hardware technologies and coding techniques of optical CDMA, no book has been specifically dedicated to optical coding theory—until now. Written by renowned authorities in the field, Optical Coding Theory with Prime gathers together in one...

Level Sets and Extrema of Random Processes and Fields discusses how to understand the properties of the level sets of paths as well as how to compute the probability distribution of its extremal values, which are two general classes of problems that arise in the study of random processes and fields and in related applications. This book...

There are some books that target the theory of the finite element, while others focus on the programming side of things. Introduction to Finite Element Analysis Using MATLAB® and Abaqus accomplishes both. This book teaches the first principles of the finite element method. It presents the theory of the finite...

This informally written text provides students with a clear introduction into the subject of linear algebra. Topics covered include matrix multiplication, row reduction, matrix inverse, orthogonality and computation. The self-teaching book is loaded with examples and graphics and provides a wide array of probing problems, accompanying...