Anyone can master the fundamentals of game design no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your...
If robots are to act intelligently in everyday environments, they must have a perception of motion and its consequences. This book describes experimental advances made in the interpretation of visual motion over the last few years that have moved researchers closer to emulating the way in which we recover information about the surrounding...
Too much mathematical rigor teaches rigor mortis: the fear of making
an unjustified leap even when it lands on a correct result. Instead of
paralysis, have courage—shoot first and ask questions later. Although
unwise as public policy, it is a valuable problem-solving philosophy, and
it is the theme of this book: how to...
This book is based on a highly successful joint project between the University of Cambridge and the Massachusetts Institute of Technology (MIT), under the auspices of the Cambridge-MIT Institute. The project brings together communities of highly diverse individuals to share and learn how to be enterprising. It has run 17 times with the...
How do you know whether a hot technology will succeed or fail? Or where the next big idea will come from? The best answers come not from the popular myths we tell about innovation, but instead from time-tested truths that explain how we've made it this far. This book shows the way.
Ziel des Buchs ist es, Lesern die Andersartigkeit der Gestaltung für elektronische Medien bewusst zu machen und Wege zu einem mediengerechten Entwurf aufzuzeigen: von der Sitearchitektur über die kreative Entwurfsphase bis zum Navigations- und Screendesign und der Umsetzung eines Internetauftritts mit (X)HTML und CSS. Begleitend...
The uniqueness of shape as a perceptual property lies in the fact that it is both complex and structured. Shapes are perceived veridically—perceived as they really are in the physical world, regardless of the orientation from which they are viewed. The constancy of the shape percept is the sine qua non of shape perception; you are...
A cutting-edge guide to the latest innovations in laser technology
The latest addition to the Wiley Series in Lasers and Applications, Phase Conjugate Laser Optics provides a complete review of the state of the art of phase conjugate lasers, including laser demonstrations, performance, technology, and a selection of the most...
Service-Oriented Applications and Architectures (SOAs) have captured the interest of industry as a way to support business-to-business interaction, and the SOA market grew by $4.9 billion in 2005. SOAs and in particular service-oriented computing (SOC) represent a promising approach in the development of adaptive distributed systems. With...
The use of information and communication technology in scientific research has been hailed as the means to a new larger-scale, more efficient, and cost-effective science. But although scientists increasingly use computers in their work and institutions have made massive investments in technology, we still have little idea how computing affects the...
This book is a testament to collaboration. About five years ago, it became clear to several of us—at the University of Cambridge, Harvard Law School, and the University of Toronto—that we might accomplish more by working together, across institutions and continents, than we could by going it alone. Since that time, the Oxford Internet...
This book presents the state of the art concerning the fundamental aspects of semi-solid processing of alloys and composites, together with the industrial applications. The fundamental aspects include both the microstructure development and characterization, and the rheology of alloy slurries with special attention to both experimental...