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Sams Teach Yourself J2EE in 21 Days
Sams Teach Yourself J2EE in 21 Days

J2EE has become required knowledge for any serious Java developer, but learning this large and complex specification requires a substantial investment of time and energy. Sams Teach Yourself J2EE in 21 Days presents the enterprise Java architecture in accessible, easy-to-comprehend lessons, describing how each J2EE tool solves the challenges of...

Physics For Dummies (Math & Science)
Physics For Dummies (Math & Science)
Does just thinking about the laws of motion make your head spin? Does studying electricity short your circuits? Do the complexities of thermodynamics cool your enthusiasm?

Thanks to this book, you don’t have to be Einstein to understand physics. As you read about Newton’s Laws, Kepler’s Laws, Hooke’s Law, Ohm’s...

Scalable Input/Output: Achieving System Balance (Scientific and Engineering Computation)
Scalable Input/Output: Achieving System Balance (Scientific and Engineering Computation)

As we enter the "decade of data," the disparity between the vast amount of data storage capacity (measurable in terabytes and petabytes) and the bandwidth available for accessing it has created an input/output bottleneck that is proving to be a major constraint on the effective use of scientific data for research. Scalable...

Physics Workbook For Dummies (Math & Science)
Physics Workbook For Dummies (Math & Science)
Do you have a handle on basic physics terms and concepts, but your problem-solving skills could use some static friction? Physics Workbook for Dummies helps you build upon what you already know to learn how to solve the most common physics problems with confidence and ease.

Physics Workbook for Dummies gets the ball...

Analog VLSI: Circuits and Principles
Analog VLSI: Circuits and Principles

The aim of this book is to present the collective expertise of the neuromorphic engineering community. It presents the central concepts required for creative and successful design of analog very-large-scale-integrated (VLSI) circuits. The book could support teaching courses, and provides an efficient introduction to new practitioners who have...

Computing: A Concise History (MIT Press Essential Knowledge)
Computing: A Concise History (MIT Press Essential Knowledge)

The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of "smart" hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian...

Numerical Issues in Statistical Computing for the Social Scientist (Wiley Series in Probability and Statistics)
Numerical Issues in Statistical Computing for the Social Scientist (Wiley Series in Probability and Statistics)
At last—a social scientist's guide through the pitfalls of modern statistical computing
Addressing the current deficiency in the literature on statistical methods as they apply to the social and behavioral sciences, Numerical Issues in Statistical Computing for the Social Scientist seeks to provide readers with a unique practical
...
A Little Java, A Few Patterns
A Little Java, A Few Patterns

Java is a new object-oriented programming language that was developed by Sun Microsystems for programming the Internet and intelligent appliances. In a very short time it has become one of the most widely used programming languages for education as well as commercial applications.Design patterns, which have moved object-oriented programming...

Thinking as Computation: A First Course (MIT Press)
Thinking as Computation: A First Course (MIT Press)

This book guides students through an exploration of the idea that thinking might be understood as a form of computation. Students make the connection between thinking and computing by learning to write computer programs for a variety of tasks that require thought, including solving puzzles, understanding natural language, recognizing objects...

Windows Game Programming with Visual Basic and DirectX
Windows Game Programming with Visual Basic and DirectX
I’ve been fascinated by computer games for years. Some of my first experiences date back to the late 1960s when I was in junior high school. I was allowed to skip math class once a week to use an old teletype terminal. I spent hours punching a tic-tac-toe game written in BASIC onto paper tape so that I could play it when I...
Autonomous Bidding Agents: Strategies and Lessons from the Trading Agent Competition
Autonomous Bidding Agents: Strategies and Lessons from the Trading Agent Competition

E-commerce increasingly provides opportunities for autonomous bidding agents: computer programs that bid in electronic markets without direct human intervention. Automated bidding strategies for an auction of a single good with a known valuation are fairly straightforward; designing strategies for simultaneous auctions with interdependent...

Understanding Knowledge as a Commons: From Theory to Practice
Understanding Knowledge as a Commons: From Theory to Practice
Knowledge in digital form offers unprecedented access to information through the Internet but at the same time is subject to ever-greater restrictions through intellectual property legislation, overpatenting, licensing, overpricing, and lack of preservation. Looking at knowledge as a commons--as a shared resource--allows us to understand both its...
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