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Physics Workbook For Dummies (Math & Science)Do you have a handle on basic physics terms and concepts, but your problem-solving skills could use some static friction? Physics Workbook for Dummies helps you build upon what you already know to learn how to solve the most common physics problems with confidence and ease.
Physics Workbook for Dummies gets the ball... | | Analog VLSI: Circuits and Principles
The aim of this book is to present the collective expertise of the neuromorphic engineering community. It presents the central concepts required for creative and successful design of analog very-large-scale-integrated (VLSI) circuits. The book could support teaching courses, and provides an efficient introduction to new practitioners who have... | | Computing: A Concise History (MIT Press Essential Knowledge)
The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of "smart" hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian... |
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Windows Game Programming with Visual Basic and DirectX
I’ve been fascinated by computer games for years. Some of my first experiences date back to
the late 1960s when I was in junior high school. I was allowed to skip math class once a
week to use an old teletype terminal. I spent hours punching a tic-tac-toe game written in
BASIC onto paper tape so that I could play it when I... | | | | Understanding Knowledge as a Commons: From Theory to PracticeKnowledge in digital form offers unprecedented access to information through the Internet but at the same time is subject to ever-greater restrictions through intellectual property legislation, overpatenting, licensing, overpricing, and lack of preservation. Looking at knowledge as a commons--as a shared resource--allows us to understand both its... |
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