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Maya 8 Character Modeling (Wordware Applications Library)This Maya modeling book is unique in its approach to modeling a high-resolution character model. Where other books take a grueling approach that often leaves readers confused, Maya 8 Character Modeling breaks down the character into an easy-to-follow formula. Readers learn that modeling a character can be accomplished without the fear of being in... | | Service-Oriented Computing (Cooperative Information Systems)Service-Oriented Computing (SOC) promises a world of cooperating services loosely connected, creating dynamic business processes and agile applications that span organizations and platforms. As a computing paradigm, it utilizes services as fundamental elements to support rapid, low-cost development of distributed applications in heterogeneous... | | |
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ZBrush 4 Sculpting for Games: Beginner's Guide
Since ZBrush was released, it dramatically changed the way game art is created. It is unmatched in its speed for creating highly detailed models and thus, is widely used in the games and film industry. We could even say that if you want to be a game artist today, ZBrush is considered a standard.
A few years ago, ZBrush was used... | | Leap Motion Development Essentials
Leverage the power of Leap Motion to develop and deploy a fully interactive application
Overview
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Comprehensive and thorough coverage of many SDK features
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Intelligent usage of gesture interfaces
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In-depth, functional examples of API usage explained in detail
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| | Model-Based Software Testing and Analysis with C#This book teaches new methods for specifying, analyzing, and testing software; essentials for creating high-quality software. These methods increase the automation in each of these steps, making them more timely, more thorough, and more effective. The authors work through several realistic case studies in-depth and detail, using a toolkit built on... | | |
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