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Reasoning Web: First International Summer School 2005
Reasoning Web: First International Summer School 2005

This book presents thoroughly revised tutorial papers based on lectures given by leading researchers at the First Summer School on Reasoning Web in Msida, Malta, in July 2005. The objective is to provide a coherent introduction into Semantic Web methods and issues with a particular focus on reasonning.

The ten tutorial papers...

Texturing and Modeling, Third Edition: A Procedural Approach
Texturing and Modeling, Third Edition: A Procedural Approach

What is a realistic image? This is an age-old question in art, and a contemporary question in computer graphics. This book provides a modern answer involving the computer and a new definition of realism.

The classic definition of realism has been veridical realism. Does the picture pass the comparison test? That is, would an...

Mastering AutoCAD for Mac (Autodesk Official Training Guides)
Mastering AutoCAD for Mac (Autodesk Official Training Guides)

The Best Resource on the Market for Learning AutoCAD for Mac software!

This comprehensive Autodesk Official Training Guide has everything you need to quickly become proficient with every aspect of Autodesk’s new AutoCAD for Mac software. Award-winning author George Omura, whom most CAD designers know and respect from...

Data Mining: Practical Machine Learning Tools and Techniques, Third Edition
Data Mining: Practical Machine Learning Tools and Techniques, Third Edition

The convergence of computing and communication has produced a society that feeds on information. Yet most of the information is in its raw form: data. If data is characterized as recorded facts, then information is the set of patterns, or expectations, that underlie the data. There is a huge amount of information locked up in...

Stop Staring: Facial Modeling and Animation Done Right
Stop Staring: Facial Modeling and Animation Done Right

Animation has got to be the greatest job in the world. When you get started, you just want to do everything, all at once, but can’t decide on one thing to start with. You animate a walk, you animate a run, maybe even a skip or jump, and it’s all gratifying in a way people outside of animation may never be lucky enough to...

GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)
GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)

We are entering the golden age of GPU computing. Since the introduction of CUDA in 2007, more than 100 million computers with CUDA-capable GPUs have been shipped to end users. Unlike the previous GPGPU shader programming models, CUDA supports parallel programming in C. From my own experience in teaching CUDA programming, C programmers...

3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation
3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

This book was written to give beginning 3D artists a map through the art and how to get involved in the 3D industry. You can use this book by reading all the way through it cover to cover with or without doing the tutorials, by picking and choosing chapters based on gaps you want to fill, or as a quick reference to a concept you...

Enterprise Service Computing: From Concept to Deployment
Enterprise Service Computing: From Concept to Deployment

The developed economy is shifting from being manufacturing based to services based. Different from the traditional manufacturing business, the services business is more complicated and dynamic, and end-user driven rather than product driven. To stay competitive, an enterprise thus has to rethink its business strategies and revamp its...

Collada: Sailing the Gulf of 3d Digital Content Creation
Collada: Sailing the Gulf of 3d Digital Content Creation

In 1963, Ivan Sutherland wrote Sketchpad [57], the world’s fi rst real-time computer graphics application. In that breakthrough effort, he defi ned the basic techniques for structuring scene data that are still present in today’s 3D applications.

In one way, though, Sutherland had it easy. He didn’t have to...

Color Imaging: Fundamentals and Applications
Color Imaging: Fundamentals and Applications

Color is one of the most fascinating areas to study. Color forms an integral part of nature, and we humans are exposed to it every day. We all have an intuitive understanding of what color is, but by studying the underlying physics, chemistry, optics, and human visual perception, the true beauty and complexity of color can be...

Database Systems: Design, Implementation, and Management (with Bind-In Printed Access Card)
Database Systems: Design, Implementation, and Management (with Bind-In Printed Access Card)

DATABASE SYSTEMS: DESIGN, IMPLEMENTATION, AND MANAGEMENT, NINTH EDITION, a market-leader for database texts, gives readers a solid foundation in practical database design and implementation. The book provides in-depth coverage of database design, demonstrating that the key to successful database implementation is in proper design of databases...

Practical Poser 8: The Official Guide
Practical Poser 8: The Official Guide

Do you want to take your Poser skills beyond the basics and put the new features of Poser 8 into practice right away? If so, you've come to the right place. "Practical Poser 8: The Official Guide" is an updated edition of this best-selling reference for intermediate to advanced Poser users. It teaches the tasks you want and need...

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