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 Fuzzy Logic with Engineering Applications, Third Edition
The first edition of Fuzzy Logic with Engineering Applications (1995) was the first classroom text for undergraduates in the field. Now updated for the second time, this new edition features the latest advances in the field including material on expansion of the MLFE method using genetic algorithms, cognitive mapping, fuzzy agent-based... |  |  Windows Phone 7 For Dummies (Lifestyles Paperback)
Windows Phone 7 is a revolutionary cellular operating system that sets
a new standard for convenience and productivity. It can integrate
with your personal and work computers more than any other phone
currently on the market. Plus, it runs a great variety of mobile applications
and is great with games, music, and video.
... |  |  Lectures in Game Theory for Computer Scientists
Game playing is a powerful metaphor that fits many situations where interaction
between autonomous agents plays a central role. Numerous tasks
in computer science, such as design, synthesis, verification, testing, query
evaluation, planning, etc. can be formulated in game-theoretic terms. Viewing
them abstractly as games reveals the... |
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 Model-based Visual Tracking: The OpenTL Framework
Object tracking is a broad and important fi eld in computer science, addressing
the most different applications in the educational, entertainment, industrial,
and manufacturing areas. Since the early days of computer vision, the state of
the art of visual object tracking has evolved greatly, along with the available
imaging devices... |  |  Real-Time Volume Graphics
IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel
surface representations such as polygonal meshes, NURBS (nonuniform
rational B-spline) patches, or subdivision surfaces. Using this modeling
paradigm, visual properties of surfaces, such as color, roughness, and
reflectance, are described by means of a shading... |  |  Smart Graphics: 6th International Symposium, SG 2006, Vancover, Canada, July 23-25, 2006, Proceedings (Lecture Notes in Computer Science)
The International Symposium on Smart Graphics 2006 was held during July
23–25, 2006, at the University of British Columbia in Vancouver, Canada. It
was the seventh event in a series which originally started in 2000 as an AAAI
Spring Symposium.
In response to the overwhelming success of the 2000 symposium, its organizers... |
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 |  |  Evolving Fuzzy Systems - Methodologies, Advanced Concepts and Applications
In today’s real-world applications, there is an increasing demand of integrating new information and knowledge on-demand into model building processes to account for changing system dynamics, new operating conditions, varying human behaviors or environmental influences.
Evolving fuzzy systems (EFS) are a powerful tool... |  |  ZBrush 4 Sculpting for Games: Beginner's Guide
Since ZBrush was released, it dramatically changed the way game art is created. It is unmatched in its speed for creating highly detailed models and thus, is widely used in the games and film industry. We could even say that if you want to be a game artist today, ZBrush is considered a standard.
A few years ago, ZBrush was used... |
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