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Medical Computer Vision: Recognition Techniques and Applications in Medical Imaging
Medical Computer Vision: Recognition Techniques and Applications in Medical Imaging

The Workshop on Medical Computer Vision (MICCAI-MCV 2010) was held in conjunction with the 13th International Conference on Medical Image Computing and Computer – Assisted Intervention (MICCAI 2010) on September 20, 2010 in Beijing, China. The one-day workshop focused on recognition techniques and applications in medical imaging. The...

Computer Facial Animation
Computer Facial Animation

This book is about computer facial models, computer-generated facial images, and facial animation. In particular, it addresses the principles of creating face models and the manipulation or control of computer-generated facial attributes. In addition, various sections in the book describe and explain the development of specific computer...

Color Imaging: Fundamentals and Applications
Color Imaging: Fundamentals and Applications

Color is one of the most fascinating areas to study. Color forms an integral part of nature, and we humans are exposed to it every day. We all have an intuitive understanding of what color is, but by studying the underlying physics, chemistry, optics, and human visual perception, the true beauty and complexity of color can be...

Collada: Sailing the Gulf of 3d Digital Content Creation
Collada: Sailing the Gulf of 3d Digital Content Creation

In 1963, Ivan Sutherland wrote Sketchpad [57], the world’s fi rst real-time computer graphics application. In that breakthrough effort, he defi ned the basic techniques for structuring scene data that are still present in today’s 3D applications.

In one way, though, Sutherland had it easy. He didn’t have to...

Fluid Simulation
Fluid Simulation

This book is designed to give the reader a practical introduction to fluid simulation for graphics. The field of fluid dynamics, even just in animation, is vast and so not every topic will be covered, and many wonderful papers will sadly be passed over in the hope of distilling the essentials; this is far from a thorough survey. The...

Real-Time Volume Graphics
Real-Time Volume Graphics

IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel surface representations such as polygonal meshes, NURBS (nonuniform rational B-spline) patches, or subdivision surfaces. Using this modeling paradigm, visual properties of surfaces, such as color, roughness, and reflectance, are described by means of a shading...

Software Build Systems: Principles and Experience
Software Build Systems: Principles and Experience

Are you a software developer? Are you interested in how build systems work? You’re reading this book; so there’s a good chance you answered “Yes” to both questions. On the other hand, many software developers aren’t interested in how their program is compiled. Most people just want to press a button and...

Foundations of XML Processing: The Tree-Automata Approach
Foundations of XML Processing: The Tree-Automata Approach

Computer science, like other mathematical fields, cannot live without a tight relationship with reality. However, such a relationship is, frankly, not very common. This is probably why people so enthusiastically welcome a true meeting of theory and practice. In that sense, the coming together of XML and tree automata theory was a...

Game Engine Architecture
Game Engine Architecture

A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are...

Introduction to Partial Differential Equations (Undergraduate Texts in Mathematics)
Introduction to Partial Differential Equations (Undergraduate Texts in Mathematics)

This textbook is designed for a one year course covering the fundamentals of partial differential equations, geared towards advanced undergraduates and beginning graduate students in mathematics, science, engineering, and elsewhere. The exposition carefully balances solution techniques, mathematical rigor, and significant applications, all...

MongoDB in Action: Covers MongoDB version 3.0
MongoDB in Action: Covers MongoDB version 3.0

Summary

MongoDB in Action, Second Edition is a completely revised and updated version. It introduces MongoDB 3.0 and the document-oriented database model. This perfectly paced book gives you both the big picture you'll need as a developer and enough low-level detail to satisfy system engineers.

...
Elephant in the Room: How Relationships Make or Break the Success of Leaders and Organizations
Elephant in the Room: How Relationships Make or Break the Success of Leaders and Organizations

A systematic look at how relationships determine the success of leaders and their enterprises, along with tools to help strengthen and change them

Since time immemorial, relationships have determined the fate of leaders. But today they are more critical to success than ever. No longer can leaders count on long time horizons...

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