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Mathematics for the Curious
Mathematics for the Curious

When do the hands of a clock coincide? How likely is it that two children in the same class will share a birthday? How do we calculate the volume of a doughnut? Mathematics for the Curious provides anyone interested in mathematics with a simple and entertaining account of what it can do.

Author Peter Higgins gives clear...

The Smell Of Kerosene: A Test Pilot's Odyssey
The Smell Of Kerosene: A Test Pilot's Odyssey

The Smell of Kerosene tells the dramatic story of a NASA research pilot who logged over 11,000 flight hours in more than 125 types of aircraft. Donald Mallick gives the reader fascinating first- hand descriptions of his early naval flight training, carrier operations, and his research flying career with NASA and its predecessor agency, the...

Why Kids Kill: Inside the Minds of School Shooters
Why Kids Kill: Inside the Minds of School Shooters

Ten years after the school massacre at Columbine High School in Colorado, school shootings are a new and alarming epidemic. While sociologists have attributed the trigger of violence to peer pressure, such as bullying and social isolation, prominent...

Collada: Sailing the Gulf of 3d Digital Content Creation
Collada: Sailing the Gulf of 3d Digital Content Creation

In 1963, Ivan Sutherland wrote Sketchpad [57], the world’s fi rst real-time computer graphics application. In that breakthrough effort, he defi ned the basic techniques for structuring scene data that are still present in today’s 3D applications.

In one way, though, Sutherland had it easy. He didn’t have to...

Access to Knowledge in the Age of Intellectual Property
Access to Knowledge in the Age of Intellectual Property

At the end of the twentieth century, intellectual property rights collided with everyday life. Expansive copyright laws and digital rights management technologies sought to shut down new forms of copying and remixing made possible by the Internet. International laws expanding patent rights threatened the lives of millions of people around the...

A PhD Is Not Enough!: A Guide to Survival in Science
A PhD Is Not Enough!: A Guide to Survival in Science

Despite your graduate education, brainpower, and technical prowess, your career in scientific research is far from assured. Permanent positions are scarce, science survival is rarely part of formal graduate training, and a good mentor is hard to find.

In A Ph.D. Is Not Enough!, physicist Peter J. Feibelman lays...

GIMP 2.6 cookbook
GIMP 2.6 cookbook

The GIMP project was started in 1995 by Peter Mattis and Spencer Kimball, and is now maintained by a group of volunteers under the auspices of the GNU Project. The first release was in January 1996, The latest version of GIMP, version 2.6.1, was released on December 21, 2010. Available under the terms of the GNU General Public License, GIMP...

Medical Computer Vision: Recognition Techniques and Applications in Medical Imaging
Medical Computer Vision: Recognition Techniques and Applications in Medical Imaging

The Workshop on Medical Computer Vision (MICCAI-MCV 2010) was held in conjunction with the 13th International Conference on Medical Image Computing and Computer – Assisted Intervention (MICCAI 2010) on September 20, 2010 in Beijing, China. The one-day workshop focused on recognition techniques and applications in medical imaging. The...

Computer Facial Animation
Computer Facial Animation

This book is about computer facial models, computer-generated facial images, and facial animation. In particular, it addresses the principles of creating face models and the manipulation or control of computer-generated facial attributes. In addition, various sections in the book describe and explain the development of specific computer...

Color Imaging: Fundamentals and Applications
Color Imaging: Fundamentals and Applications

Color is one of the most fascinating areas to study. Color forms an integral part of nature, and we humans are exposed to it every day. We all have an intuitive understanding of what color is, but by studying the underlying physics, chemistry, optics, and human visual perception, the true beauty and complexity of color can be...

Software Build Systems: Principles and Experience
Software Build Systems: Principles and Experience

Are you a software developer? Are you interested in how build systems work? You’re reading this book; so there’s a good chance you answered “Yes” to both questions. On the other hand, many software developers aren’t interested in how their program is compiled. Most people just want to press a button and...

Game Engine Architecture
Game Engine Architecture

A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are...

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