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 Game Engine Toolset DevelopmentToolset development is an extremely broad topic. Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period associated with the construction phase of a project. The book starts off with topics regarding... |  |  Programming a Multiplayer FPS in DirectX (Game Development Series)If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included?you just work through the tutorial-based chapters and watch the... |  |  Introducing Character Animation with BlenderOpen your mind to the possibilities
Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples from talented Blender users, expert... |
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 Spatial Augmented Reality: Merging Real and Virtual WorldsLike virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays.
In this book, the authors discuss spatial... |  |  After Effects 7 for Windows and Macintosh: Visual QuickPro GuideNeed to take your Adobe After Effects skills to the next level? Learn After Effects the fast, efficient way! This Visual QuickPro Guide uses illustrations and in-depth explanations. You’ll be a master in time! • Takes a visual, task-based approach to teaching After Effects, using pictures to guide you... |  |  Professional Excel Services (Programmer to Programmer)With this unique resource, you'll discover how to unlock the power behind Excel Services in order to effectively utilize server-side spreadsheet calculation and rendering. It walks you through all programming aspects of Excel Services, covering everything from APIs to UDFs (User Defined Functions). You'll quickly gain a strong understanding of what... |
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 Vector Analysis for Computer GraphicsVector analysis is relatively young in the history of mathematics, however, in the short period of its existence it has become a powerful and central tool in describing and solving a wide range of geometric problems, many, of which, arise in computer graphics. These may be in the form of describing lines, surfaces and volumes, which may touch,... |  |  ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series)Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by... |  |  Experience XSI 4: The Official SOFTIMAGE | XSI 4 Guide to Character CreationXSI is the next generation in digital animation software. It was used to create some of the first realistic CG characters developed for film and it continues to be used by artists and animators worldwide in new and creative ways and in many different fields-from computer games to the film industry, from commercials to music videos. This official... |
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