The book will provide insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. The book will consist of a series of tutorials, starting with simpler models and moving up to more complex builds. As the book comes to us directly from successful game artists within commercial game...
This book presents an in-depth study on the recent advances in Wireless Sensor Networks (WSNs). The authors describe the existing WSN applications and discuss the research efforts being undertaken in this field. Theoretical analysis and factors influencing protocol design are also highlighted. The authors explore state-of-the-art protocols...
Microsoft Robotics Developer Studio (MRDS) offers an exciting new wayto program robots in the Windows environment. With key portions of the MRDS code available in source form, it is readily extensible and offers numerous opportunities for programmers and hobbyists. This comprehensive book illustrates creative ways to use the tools and...
Protocells offers a comprehensive resource on current attempts to create simple forms of life from scratch in the laboratory. These minimal versions of cells, known as protocells, are entities with lifelike properties created from nonliving materials, and the book provides in-depth investigations of processes at the interface between...
Nearly sixty years ago, the first successful demonstration of the transistor proved to be the herald of a new era of microelectronics. The ever-increasing complexity and functional speed of microelectronic circuits now containing tens of millions of transistors demand appropriate and rigorous test engineering activities during development and...
This book uses the 2001 anthrax attacks as its point of departure for an analysis of the past, present, and future of America's preparedness to deal with major challenges to public health, including bioterrorism and pandemic flu. The study identified the strength and weaknesses of the system while making recommendations for improvements....
The idea of quantum computation, in the algorithmic sense, originated from the suggestion by Feynman (1982) that a computer based on the principles of quantum mechanics might be capable of efficiently simulating quantum systems of interest to physicists; such simulation seems to be very difficult with classical computers. Feynman’s...
Taking the MCTS: Windows? Server 2008 70-640 certification exam? Want to check out sample questions and take some sample tests? Look no further. MCTS: Windows Server 2008 70-640 Q&A provides over 800 test prep questions organized around Microsoft?s published examination objectives and sub-objectives. The correct answers and explanations...
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear...
Create exciting, interactive 3D apps for the iPhone and iPod Touch
What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as...
[This introduction is not part of IEEE Std 1076.6-1999, IEEE Standard for VHDL Register Transfer Level (RTL) Synthesis.]
This standard describes a syntax and semantics for VHDL RTL synthesis. It defines the subset of IEEE Std 1076-1993 (VHDL) that is suitable for RTL synthesis as well as the semantics of that subset for the...