The typical computational approach to object understanding derives shape information from the 2D outline of the objects. For complex object structures, however, such a planar approach cannot determine object shape; the structural edges have to be encoded in terms of their full 3D spatial configuration. Computer Vision: From Surfaces...
Learning Classifier Systems (LCS) constitute a fascinating concept at the intersection of machine learning and evolutionary computation. LCS’s genetic search, generally in combination with reinforcement learning techniques, can be applied to both temporal and spatial problem-solving and promotes powerful search in a wide variety of...
Business Intelligence (BI) software allows you to view different components of a business using a single visual platform, which makes comprehending mountains of data easier. BI is everywhere. Applications that include reports, analytics, statistics, and historical and predictive modeling are all examples of BI. Currently, we are in the second...
Unlike wired networks where transmitters have no effect on receivers other than their own, in wireless networks we are limited by interference. The traditional routing methods are not optimal any more when it comes to a wireless medium. The maximum data rate on each link depends not only on the power in that link but also on the transmitted...
Modeling problems in this book are addressed mainly from the computational viewpoint. The primary concerns are how to define an objective function for the optimal solution to a image analysis or computer vision problem and how to find the optimal solution. The solution is defined in an optimization sense because the perfect solution is...
Presents a thorough overview of the major topics of digital image processing, beginning with the basic mathematical tools needed for the subject. Includes a comprehensive chapter on stochastic models for digital image processing. Covers aspects of image representation including luminance, color, spatial and temporal properties of vision, and...
R is a high-level language and an environment for data analysis and graphics. The design of R was heavily influenced by two existing languages: Becker, Chambers and Wilks’ S and Sussman’s Scheme. The resulting language is very similar in appearance to S, but the underlying implementation and semantics are derived from Scheme. This...
With the vast development of Internet capacity and speed, as well as wide adoptation
of media technologies in people’s daily life, a large amount of videos have
been surging, and need to be efficiently processed or organized based on interest.
The human visual perception system could, without difficulty, interpret and recognize...
This book presents an introduction to the principles of the fast Fourier transform
(FFT). It covers FFTs, frequency domain filtering, and applications to video and
audio signal processing.
As fields like communications, speech and image processing, and related areas
are rapidly developing, the FFT as one of the essential...
Computer vision is the science and technology of making machines that see.
It is concerned with the theory, design and implementation of algorithms that
can automatically process visual data to recognize objects, track and recover
their shape and spatial layout.
The International Computer Vision Summer School - ICVSS was...
Techniques of vision-based motion analysis aim to detect, track, identify, and generally understand the behavior of objects in image sequences. With the growth of video data in a wide range of applications from visual surveillance to human-machine interfaces, the ability to automatically analyze and understand object motions from video...