Collada: Sailing the Gulf of 3d Digital Content Creation
In 1963, Ivan Sutherland wrote Sketchpad , the world’s fi rst real-time
computer graphics application. In that breakthrough effort, he defi ned the
basic techniques for structuring scene data that are still present in today’s 3D
In one way, though, Sutherland had it easy. He didn’t have to...
Mastering UDK Game Development
Eight projects specifically designed to help you exploit the Unreal Development Kit to its full potential
Guides you through advanced projects that help augment your skills with UDK by practical example.
Comes complete with all the art assets and additional resources that you need...
|Result Page: 3 2 1 |