Upgrading and Repairing PCs is the de facto standard PC hardware tome used by more PC professionals and hobbyists than any other book of its kind - selling more than 2.1 million copies in it's 13-edition history. In the 13th Edition, Scott has pulled out all of the stops, adding hundreds of page of new material, two hours of all new video and more...
In Russia, kettlebells have long been revered as the fitness-tool of choice for Olympic athletes, elite special forces and martial artists. The kettlebell’s ballistic movement challenges the body to achieve an unparalleled level of physical conditioning and overall strength.
Welcome to Unreal Development Kit Game Programming with UnrealScript! This book teaches you how to program using the UnrealScript language so you can create your own game projects using the UDK. Instead of using dry, hypothetical code you will use the topics learned in each chapter to build an actual working game. By the end of the book, you...
A perfect and direct starting point for a beginner game texture artist! "The Dark Side of Game Texturing" is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures similar to the eerie, sinister, and ominous textures seen in great video games...
UDK offers a fully integrated editing environment through the renowned Unreal Editor. You will learn all of the engine's key tools which are accessible through Unreal Editor. You will learn the basics, from installing to navigating around the editor. You will then start putting together your first level using step-by-step instructions.
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In 1963, Ivan Sutherland wrote Sketchpad [57], the world’s fi rst real-time
computer graphics application. In that breakthrough effort, he defi ned the
basic techniques for structuring scene data that are still present in today’s 3D
applications.
In one way, though, Sutherland had it easy. He didn’t have to...
Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’s everything you need to know to take your game design skills to the next level, creating...
This book centers on programming.All of the program examples involve the actions within a map (or level), so you can readily expand on the programs you create during the course of this book to modify the game. This book focuses on the creation of programs using UnrealScript. The programs are often made fairly long and involved so that you have a...
Unreal Development Kit Game Design Cookbook explores how real-time environments are built. Key features of UDK are examined—assets, animation, light, materials, game controls, user interface, special effects, and interactivity—with the objective to make UDK more technically accessible so that users can transcend technique and...