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Beginning Pre-Calculus for Game DevelopersYou can benefit from reading this book if you are interested in supplementing pre-calculus math studies with a secondary book or seeking a non-traditional approach to introductory studies of mathematics. This book is suitable for game developers because it provides a playful approach to learning math. Its use of Visual Formula provides a ready way... | | Beginning Game Graphics (Premier Press Game Development)In the distant past, almost all great games were born and bred in the back bedroom. Creativity, and sometimes outright wackiness, reigned supreme. Then, not so long ago, the game business began to look a little more like Hollywood each year. If you couldn’t afford a high-end machine with high-end hardware, speak C like a second language, and... | | Adobe Photoshop for VFX ArtistsAdobe Photoshop for VFX Artists is an in-depth guide to creating visual effects art using Photoshop. Taking a straightforward, visual approach to Adobe's best-selling software, this book provides you with everything you need to use Photoshop to meet specific goals for art creation. Develop the skills you need to master professional matte painting... |
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Microsoft Excel VBA Programming for the Absolute BeginnerIf you are new to programming with Microsoft Excel VBA and are looking for a solid introduction, this is the book for you. Developed by computer science professors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. Microsoft Excel VBA Programming for the Absolute Beginner,... | | Computer Programming for TeensReady to learn computer programming but aren’t sure where to start? Look no further, Computer Programming for Teens is the book for you. Other books on programming tend to be language specific and often get bogged down in the syntax of the language. That is fine if you already have a strong background in programming, but if you’re a... | | Tcl and Tk Programming for the Absolute BeginnerTcl/Tk is enjoying a resurgence of popularity and interest in the computing community due to the fact that it is relatively easy to learn, powerful, fast, permits rapid development, and runs on all computing platforms. Until now, there has not been a guide book available that teaches Tcl/Tk to those with little or no programming experience.... |
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Beginning DirectX 10 Game ProgrammingDiscover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to... | | Apple Aperture 1.5 Photographers' GuideApple’s Aperture provides the professional photographer with a powerful new resource for organizing, adjusting, and distributing photographs. Although this young application still has some kinks in it that Apple needs to work out, it may already be the most powerful photo organizing application we’ve ever had.
Today, most... | | Pro Tools LE 7 Ignite! (Pro Tools Le 7 Ignite!: The Visual Guide for New Users)Get ready to explore the world of computer music creation with Pro Tools® LE 7! Even if you’ve never created music on your computer, Pro Tools LE 7 Ignite!, Second Edition will give you the skills you need to record and mix with confidence. Completely updated to cover the new features of Pro Tools LE 7.3 and 7.4, the book presents... |
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| | Microsoft Visual Basic: Game Programming for TeensIf you have basic programming experience, this book is your ideal guide for writing games using Visual Basic .NET and Managed DirectX 9. This Second Edition includes almost entirely new coverage. While coverage of game design and 2D artwork remain, this edition includes more detailed coverage of the DirectX game code and utilizes the free Visual... | | Digital Music Making for TeensGet ready to move beyond the stage of simply ripping audio from CDs to the more creative ends of digital music production. The sheer volume and variety of computer-based production techniques can often seem daunting. "Digital Music Making for Teens" eases beginning musicians through that first crucial step into the larger world of digital... |
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