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Graphics Shaders: Theory and Practice, Second Edition
Graphics Shaders: Theory and Practice, Second Edition

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of...

Modern Fortran: Style and Usage
Modern Fortran: Style and Usage

Fortran is one of the oldest high-level languages and remains the premier language for writing code for science and engineering applications. Modern Fortran: Style and Usage is a book for anyone who uses Fortran, from the novice learner to the advanced expert. It describes best practices for programmers, scientists, engineers, computer...

Sony Alpha SLT-A35 / A55 For Dummies
Sony Alpha SLT-A35 / A55 For Dummies

The story of the Sony A35/A55 begins with two other camera manufacturers, Konica and Minolta. These storied names in camera history merged in 2003, and then decided to leave the camera business in 2006 and focus on other, more business-oriented technologies. They transferred all their camera assets to Sony, which continued developing the...

Cardiac Perfusion and Pumping Engineering (Clinically-Oriented Biomedical Engineering)
Cardiac Perfusion and Pumping Engineering (Clinically-Oriented Biomedical Engineering)

Cardiac pumping is dependent on cardiac perfusion. Hence, it is only natural that we address both cardiac perfusion and pumping in this book. We have gone one step further in also considering assisted perfusion by coronary bypass surgery and myocardial regeneration by means of stem cells transformed into implantable cardiomyocytes. The book...

Code Simplicity: The Fundamentals of Software
Code Simplicity: The Fundamentals of Software
The difference between a bad programmer and a good programmer is understanding. That is, bad programmers don’t understand what they are doing, and good programmers do. Believe it or not, it really is that simple.

This book exists to help all programmers understand software development on a very
...
Microsoft Excel 2010 Intermediate: Illustrated Course Guide (Illustrated Course Guides)
Microsoft Excel 2010 Intermediate: Illustrated Course Guide (Illustrated Course Guides)
Welcome to Illustrated Course Guide: Microsoft® Excel® 2010 Intermediate. If this is your first experience with the Illustrated Course Guides, you’ll see that this book has a unique design: each skill is presented on two facing pages, with steps on the left and screens on the right. The layout makes it...
Retargetable Processor System Integration into Multi-Processor System-on-Chip Platforms
Retargetable Processor System Integration into Multi-Processor System-on-Chip Platforms

The ever increasing complexity of modern electronic devices together with the continually shrinking time-to-market and product lifetimes pose enormous chip design challenges to meet flexibility, performance and energy efficiency constraints. As a consequence, the current trend is towards programmable platforms (Multi-Processor System-on-Chip...

Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
For hundreds of years, the field of game design has drifted along under the radar of culture, producing timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact, behaving like a "field" at all. Suddenly, powered by the big bang of computer technology, game design has...
MCTS Self-Paced Training Kit (Exam 70-516): Accessing Data with Microsoft .NET Framework 4
MCTS Self-Paced Training Kit (Exam 70-516): Accessing Data with Microsoft .NET Framework 4
This training kit is designed for developers who write or support applications that access data written in C# or Visual Basic using Visual Studio 2010 and the Microsoft .NET Framework 4.0 and who also plan to take the Microsoft Certified Technology Specialist (MCTS) exam 70-516. Before you begin using this kit, you...
Computer Networks (5th Edition)
Computer Networks (5th Edition)

This book is now in its fifth edition. Each edition has corresponded to a different phase in the way computer networks were used. When the first edition appeared in 1980, networks were an academic curiosity. When the second edition appeared in 1988, networks were used by universities and large businesses. When the third edition appeared in...

Unity iOS Game Development Beginners Guide
Unity iOS Game Development Beginners Guide
If you are a developer who is interested in developing games for the iOS platform and want to leverage the Unity platform, this book will provide the core knowledge that you need to get started. If you are a Unity developer looking to port an existing application to the mobile platform, this book will give you an overview of the...
Nine Algorithms That Changed the Future: The Ingenious Ideas That Drive Today's Computers
Nine Algorithms That Changed the Future: The Ingenious Ideas That Drive Today's Computers
Computing is transforming our society in ways that are as profound as the changes wrought by physics and chemistry in the previous two centuries. Indeed, there is hardly an aspect of our lives that hasn't already been influenced, or even revolutionized, by digital technology. Given the importance of computing to modern society,...
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