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Thinking Animation: Bridging the Gap Between 2D and CG
Thinking Animation: Bridging the Gap Between 2D and CG
Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at...
Foundation Flash Cartoon Animation
Foundation Flash Cartoon Animation
Whether you are an experienced Flash designer or developer looking for a guide to doing animation in Flash, or a novice to Flash who is looking for an effective way to create and distribute animations, this book will prove invaluable to you. Covering every aspect of Flash animation, the book is a fast-paced yet thorough review of the Flash...
Basics Animation 01: Scriptwriting
Basics Animation 01: Scriptwriting
The Lion King. Spirited Away. Wallace and Gromit. Toy Story 2. What makes these animated movies great? The stories they tell, and the ways those stories are told. Animation can go where no other filmmaking can, and great scriptwriting can take animation where no other movies have. Basics Animation:...
Lightwave 3D Character Animation
Lightwave 3D Character Animation
This book is for anyone who has ever had a character in their heart that they’ve wanted to bring to life with as much fluidity, power, and grace as can be seen in the best animated feature films. This is a book for anyone who has wanted to become an animator but hasn’t gone to Sheridan College in Toronto or CalArts in Valencia. This is...
Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation
Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation
Finally! A forthright approach to a complex art form. An inspired text that fuses an essential understanding of fundamental traditional methods and technology.
Rita Osei, Animation & Graphics Producer, Cartoon Network, Boomerang, Toonami

It was surely a matter of time before a publication like this emerged. An understanding of
...
Stop Staring: Facial Modeling and Animation Done Right
Stop Staring: Facial Modeling and Animation Done Right
Breathe life into your creations

With detailed examples, high-quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa's best-selling book on facial animation. You'll learn the basics of design, modeling, rigging, and animation—while mastering exciting new techniques for...

After Effects On the Spot: Time-Saving Tips and Shortcuts from the Pros
After Effects On the Spot: Time-Saving Tips and Shortcuts from the Pros

Motion graphics artists of all experience levels will find the solutions they need in an accessible format to build better compositions, animate with audio, dazzle clients with Visual FX, and much much more.


Packed with more than 400 techniques, this book delivers what you need to know—on the spot.
...
Visual Basic for Applications Unleashed
Visual Basic for Applications Unleashed
Other Office products were slowly brought into the VBA fold, but it’s only with the release of Office 97 that Microsoft has finally achieved its goal. Now all of the Big Four—Word, Excel, Access, and PowerPoint—have a VBA development environment at their core. Not only that, but just about ...
Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
Highly anticipated update to the best-selling character modeling book by Paul Steed, this book is geared towards the behinning modeler. It establishes a flecible professional-level skill set for readers by guiding them through the creation of not one but three imaginative characters.

About the Author
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Macromedia Flash 8 For Dummies (Computer/Tech)
Macromedia Flash 8 For Dummies (Computer/Tech)
Make the Web interactive with your own animations

Liven up your Web site with graphics that move, buttons that light up, and more

Flash is fun — and this book makes it easy whether you're using a Mac® or Windows®. Fill letters with images, create buttons that glow or change color when you pass your mouse over them,...

Mastering Autodesk VIZ 2005
Mastering Autodesk VIZ 2005
Experience the Full Range of VIZ 2005's Powerful Tools

Creating hyper-realistic 3D visualizations of your designs just got easier with Autodesk VIZ 2005. Using its enhanced rendering technology, architectural materials, software interoperability, surface modeling tools, and user interface, you’ll work more efficiently...

Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)

Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive...

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