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Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)

Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive...

Timing for Animation
Timing for Animation

Learn all the tips and tricks of the trade from the professionals. How should the drawings be arranged in relation to each other? How many are needed? How much space should be left between one group of drawings and the next? How long should each drawing, or group of drawings, remain on the screen to give the maximum dramatic effect? The art of...

Thinking Animation: Bridging the Gap Between 2D and CG
Thinking Animation: Bridging the Gap Between 2D and CG
Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at...
Rendering for Beginners: Image Synthesis using RenderMan
Rendering for Beginners: Image Synthesis using RenderMan
'Rendering for Beginners is bound to become a must-read for anyone interested in Pixar's RenderMan. Saty's experience as both RenderMan practitioner and RenderMan teacher gives him a unique and valuable perspective. I can't wait to add a copy to my own graphics library.'
Foundation Flash Cartoon Animation
Foundation Flash Cartoon Animation
Whether you are an experienced Flash designer or developer looking for a guide to doing animation in Flash, or a novice to Flash who is looking for an effective way to create and distribute animations, this book will prove invaluable to you. Covering every aspect of Flash animation, the book is a fast-paced yet thorough review of the Flash...
Animation Writing and Development, : From Script Development to Pitch (Focal Press Visual Effects and Animation)
Animation Writing and Development, : From Script Development to Pitch (Focal Press Visual Effects and Animation)
"The real value of this tome lies in its concise technical approach, offering newcomers various route-maps through the storytelling maze." - Imagine magazine

Become a successful Animation Writer!

The art. The craft. The business. Animation Writing and Development takes students and
...
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced...
Basics Animation 01: Scriptwriting
Basics Animation 01: Scriptwriting
The Lion King. Spirited Away. Wallace and Gromit. Toy Story 2. What makes these animated movies great? The stories they tell, and the ways those stories are told. Animation can go where no other filmmaking can, and great scriptwriting can take animation where no other movies have. Basics Animation:...
Lightwave 3D Character Animation
Lightwave 3D Character Animation
This book is for anyone who has ever had a character in their heart that they’ve wanted to bring to life with as much fluidity, power, and grace as can be seen in the best animated feature films. This is a book for anyone who has wanted to become an animator but hasn’t gone to Sheridan College in Toronto or CalArts in Valencia. This is...
Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation
Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation
Finally! A forthright approach to a complex art form. An inspired text that fuses an essential understanding of fundamental traditional methods and technology.
Rita Osei, Animation & Graphics Producer, Cartoon Network, Boomerang, Toonami

It was surely a matter of time before a publication like this emerged. An understanding of
...
Irrlicht 1.7 Realtime 3D Engine Beginner's Guide
Irrlicht 1.7 Realtime 3D Engine Beginner's Guide
The Irrlicht Engine is a cross-platform high-performance real-time 3D engine written in C++. It features a powerful high-level API for creating complete 3D and 2D applications such as games or scientific visualizations.

Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide will teach you to master all that is required to create 2D and...

How to Cheat in Adobe Flash CS5: The Art of Design and Animation
How to Cheat in Adobe Flash CS5: The Art of Design and Animation

Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and...

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