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![](https://pic.pdfchm.net/empty.gif) 3D Model Recognition from Stereoscopic Cues (Artificial Intelligence Series)3D Model Recognition from Stereoscopic Cues provides a rich, integrated account of work done within a large-scale, multisite, Alvey-funded collaborative project in computer vision. It presents a variety of methods for deriving surface descriptions from stereoscopic data and for matching those descriptions to three-dimensional models... | ![](https://www.pdfchm.net/pic/empty.gif) | ![](https://pic.pdfchm.net/empty.gif) | ![](https://www.pdfchm.net/pic/empty.gif) | ![](https://pic.pdfchm.net/empty.gif) |
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![](https://pic.pdfchm.net/empty.gif) Professional Silverlight 2 for ASP.NET Developers (Wrox Programmer to Programmer)Our overarching goal in writing this book was to give ASP.NET developers the power to quickly and easily create visually stunning Internet applications, coupled with rich interactivity to fully immerse the user in a new online experience. Silverlight gives you everything you need to do just this, and in serious style!
As well as taking you... | ![](https://www.pdfchm.net/pic/empty.gif) | ![](https://pic.pdfchm.net/empty.gif) Mathematics and Physics for Programmers (Game Development Series)Many programmers frequently have limited backgrounds in the mathematics and physics needed for game development or other complex applications. Sooner or later, all programmers run into coding issues that will require an understanding of mathematics or physics concepts like collision detection, 3D vectors, transformations, game theory, or basic... | ![](https://www.pdfchm.net/pic/empty.gif) | ![](https://pic.pdfchm.net/empty.gif) Game Character Animation All in OneWithin the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the... |
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![](https://pic.pdfchm.net/empty.gif) Logic Functions and Equations: Examples and ExercisesThe field of binary Logics has two main areas of application, the Digital Design of Circuits (related to Electrical Engineering) and Propositional Logics (related to Mathematics, Artificial Intelligence, Complexity etc.). In both cases it is quite possible to teach the theoretical foundations and to do some exercises, but in both cases the examples... | ![](https://www.pdfchm.net/pic/empty.gif) | ![](https://pic.pdfchm.net/empty.gif) Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and ZuneDo you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game development instructor, Learning... | ![](https://www.pdfchm.net/pic/empty.gif) | ![](https://pic.pdfchm.net/empty.gif) |
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