Physics for Game Developers: Science, math, and code for realistic effects
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.... | | Apple Pro Training Series: Final Cut Express HDThe only Apple-authorized guide to Final Cut Express HD 3.5, this book delivers the techniques you need to make movie magic with DV or HDV footage. Each chapter presents a complete lesson in an aspect of video editing and finishing, with hands-on projects to complete as you go. All the files you need are on the included DVD-ROM. You'll learn how to... | | Upgrading and Repairing PCs (W/DVD)Upgrading and Repairing PCs is the de facto standard PC hardware tome used by more PC professionals and hobbyists than any other book of its kind - selling more than 2.1 million copies in it's 13-edition history. In the 13th Edition, Scott has pulled out all of the stops, adding hundreds of page of new material, two hours of all new video and more... |