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VEE Pro: Practical Graphical Programming
VEE Pro: Practical Graphical Programming
With VEE 7.0 Trial Version on CD-ROM From the depths of the oceans to the deserts of Mars, VEE Pro is being used to collect data, provide automated testing and to construct remote command and telemetry interfaces. In more everyday environments, it can be found at the heart of manufacturing, process and quality control, and industrial data analysis...
Introducing HTML5 (Voices That Matter)
Introducing HTML5 (Voices That Matter)

Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner.
 
Written by developers who have been using the new
...

Adobe After Effects CS6 Classroom in a Book
Adobe After Effects CS6 Classroom in a Book
Adobe® After Effects® CS6 provides a comprehensive set of 2D and 3D tools for compositing, animation, and effects that motion-graphics professionals, visual effects artists, web designers, and film and video professionals need. After Effects is widely used for digital post-production of film, video, DVD, and web...
Mostly Codeless Game Development: New School Game Engines
Mostly Codeless Game Development: New School Game Engines
Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or no previous...
Blues Guitar For Dummies (Computer/Tech)
Blues Guitar For Dummies (Computer/Tech)
Packed with musical examples, chord charts, and photos

Re-create the sounds of the blues masters--without reading music!

Want to play the blues? Can't read music? No problem! This fun, accessible guide shows you how to play blues scales, chords, progressions, riffs, and solos. From Delta blues and modern blues
...
Introduction to Random Signals and Noise
Introduction to Random Signals and Noise

Random signals and noise are present in many engineering systems and networks. Signal processing techniques allow engineers to distinguish between useful signals in audio, video or communication equipment, and interference, which disturbs the desired signal.

With a strong mathematical grounding, this text...

Data Visualization with Flash Builder: Designing RIA and AIR Applications with Remote Data Sources
Data Visualization with Flash Builder: Designing RIA and AIR Applications with Remote Data Sources

In this section you will learn to build a Flex application. You will discover that Macromedia Flex Markup Language (MXML) is a great markup language to quickly create a working application. The application will load data from RSS and will display information accordingly. To get to this result, we need some theory about the Flex framework and...

A Unified Framework for Video Summarization, Browsing & Retrieval: with Applications to Consumer and Surveillance Video
A Unified Framework for Video Summarization, Browsing & Retrieval: with Applications to Consumer and Surveillance Video
Large volumes of video content can only be easily accessed by the use of rapid browsing and retrieval techniques. Constructing a video table of contents (ToC) and video highlights to enable end users to sift through all this data and find what they want, when they want are essential. This reference puts forth a unified framework to integrate these...
Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning title, The Dishwasher: Dead Samurai.

Building XNA 2.0 Games: A Practical Guide for Independent Game...

Learning LibGDX Game Development, Second Edition
Learning LibGDX Game Development, Second Edition

Wield the power of the LibGDX framework to create a cross-platform game

About This Book

  • Write your game code once and run it on a multitude of platforms using LibGDX
  • Learn about the key features of LibGDX that will ease and speed up your development cycles
  • An...
TYPO3 4.3 Multimedia Cookbook
TYPO3 4.3 Multimedia Cookbook

TYPO3 is one of the world's leading open source content management systems, written in PHP, which can be used to create and customize your web site. Along with text content, you can display high quality images, audio, and video to your site's visitors by using TYPO3. It is essential to manage various types of multimedia files in...

How Electronic Things Work... And What to do When They Don't
How Electronic Things Work... And What to do When They Don't

Electronic equipment 'on the blink'? Don't junk it or pay sky-high repair costs - fix it yourself! Here's a guide to understanding and repairing electronics equipment written for people who would ordinarily 'call the shop'. With this fully illustrated, simple-to-use guide, you will get a grasp of the workings of the...

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