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Expecting to Die (An Alvarez & Pescoli Novel)
Expecting to Die (An Alvarez & Pescoli Novel)


The menacing woods of Grizzly Falls, Montana, are not for the faint of heart. But for some, they’re the perfect setting for partying and pranks. They don’t know there’s a rapt audience amid the tangled trees, a killer with a different kind of game in mind, for whom the woods are dark and deep—and perfectly
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Wireshark Essentials
Wireshark Essentials

Get up and running with Wireshark to analyze network packets and protocols effectively

About This Book

  • Troubleshoot problems, identify security risks, and measure key application performance metrics with Wireshark
  • Gain valuable insights into the network and application protocols, and the...
Arduino Development Cookbook
Arduino Development Cookbook

Over 50 hands-on recipes to quickly build and understand Arduino projects, from the simplest to the most extraordinary

About This Book

  • Get quick, clear guidance on all the principle aspects of integration with the Arduino
  • Learn the tools and components needed to build engaging electronics...
R Deep Learning Essentials
R Deep Learning Essentials

Key Features

  • Harness the ability to build algorithms for unsupervised data using deep learning concepts with R
  • Master the common problems faced such as overfitting of data, anomalous datasets, image recognition, and performance tuning while building the models
  • Build models relating to neural...
iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems
iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all...

Electronics for Artists: Adding Light, Motion, and Sound to Your Artwork
Electronics for Artists: Adding Light, Motion, and Sound to Your Artwork

With today’s modern technology—LEDs, servomotors, motion sensors, speakers, and more—artwork can incorporate elements of light, sound, and motion for dramatic effects. Author and educator Simon Quellen Field has...

CryENGINE 3 Game Development: Beginner's Guide
CryENGINE 3 Game Development: Beginner's Guide

Discover how to use the CryENGINE 3 free SDK, the next-generation, real-time game development tool

  • Begin developing your own games of any scale by learning to harness the power of the Award Winning CryENGINE® 3 game engine
  • Build your game worlds in real-time with CryENGINE® 3 Sandbox as we share...
'Lets Do Java
'Lets Do Java
The underlying theme of this course is that Java is a highly portable programming language and is able to run on a very wide range of platforms.

This means that Java software may be required to run on very small scale systems with few resources, such as very limited storage or very small displays, as well as on large networks
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Excel 2010 Workbook For Dummies
Excel 2010 Workbook For Dummies

Reinforce your understanding of Excel with these Workbook exercises

Boost your knowledge of important Excel tasks by putting your skills to work in real-world situations. The For Dummies Workbook format provides more than 100 exercises that help you create actual results with Excel so you can gain proficiency.

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Unity UI Cookbook
Unity UI Cookbook

Key Features

  • Design and develop interactive and professional user interfaces (UIs) for games in Unity
  • Discover how to implement and deal with various in-game UI elements that will impress your players
  • This practical recipe guide will help you to efficiently create powerful and remarkable UIs...
RubyMotion: iOS Development with Ruby (The Pragmatic Programmers)
RubyMotion: iOS Development with Ruby (The Pragmatic Programmers)

Make beautiful apps with beautiful code: use the elegant and concise Ruby programming language with RubyMotion to write truly native iOS apps with less code while having more fun. You'll learn the essentials of creating great apps, and by the end of this book, you'll have built a fully functional API-driven app. Whether you're a...

Emotion-Oriented Systems
Emotion-Oriented Systems

The Affective Computing domain, term coined by Rosalind Picard in 1997, gathers several scientific areas such as computer science, cognitive science, psychology, design and art. The humane-machine interaction systems are no longer solely fast and efficient. They aim to offer to users affective experiences: user’s affective state is...

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