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Developing Large Web Applications: Producing Code That Can Grow and Thrive
Developing Large Web Applications: Producing Code That Can Grow and Thrive

How do you create a mission-critical site that provides exceptional performance while remaining flexible, adaptable, and reliable 24/7? Written by the manager of a UI group at Yahoo!, Developing Large Web Applications offers practical steps for building rock-solid applications that remain effective even as you add features,...

Agile Processes in Software Engineering and Extreme Programming: 8th International Conference, XP 2007, Como, Italy
Agile Processes in Software Engineering and Extreme Programming: 8th International Conference, XP 2007, Como, Italy
This book constitutes the refereed proceedings of the 8th International Conference on Agile Processes in Software Engineering and eXtreme Programming, XP 2007, held in Como, Italy in June 2007.

The 10 revised full papers and 16 revised short papers presented together with 4 poster papers, 18 experience papers, 2 research ideas and 3 panel...

Extreme Programming and Agile Methods - XP/Agile Universe 2004: 4th Conference on Extreme Programming and Agile Methods, Calgary, Canada, August
Extreme Programming and Agile Methods - XP/Agile Universe 2004: 4th Conference on Extreme Programming and Agile Methods, Calgary, Canada, August
It was 1999 when Extreme Programming Explained was first published, making this year’s event arguably the fifth anniversary of the birth of the XP/Agile movement in software development. Our fourth conference reflected the evolution and the learning that have occurred in these exciting five years as agile practices have become...
Origins of Objectivity
Origins of Objectivity

My primary aim in this book is to understand and explain origins of representational aspects of mind, particularly in representation of the physical world. Under what conditions does accurate objective representation of the physical world begin? Since the inquiry centers on what it is to represent the physical world in this initial way, and...

GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)
GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)

We are entering the golden age of GPU computing. Since the introduction of CUDA in 2007, more than 100 million computers with CUDA-capable GPUs have been shipped to end users. Unlike the previous GPGPU shader programming models, CUDA supports parallel programming in C. From my own experience in teaching CUDA programming, C programmers...

Kerberos: The Definitive Guide
Kerberos: The Definitive Guide
Kerberos is a sophisticated network authentication system—one that has been publicly available since 1989 and provides that eternal holy grail of network administrators, single-sign-on. Yet, in that intervening decade, documentation on Kerberos has been notably lacking. While many large organizations and academic institutions have enjoyed the...
Pro .NET 2.0 Extreme Programming (Expert's Voice)
Pro .NET 2.0 Extreme Programming (Expert's Voice)
The target audience for this title are current .NET 1.1 developers and future .NET 2.0 developers who need to put Extreme Programming (XP) into practice. While other Extreme Programming books are usually theoretical in approach, this book takes the reader through the practical application of Extreme Programming with code-level solutions. It shows...
Solitons, Instantons, and Twistors (Oxford Graduate Texts in Mathematics)
Solitons, Instantons, and Twistors (Oxford Graduate Texts in Mathematics)

Most nonlinear differential equations arising in natural sciences admit chaotic behaviour and cannot be solved analytically. Integrable systems lie on the other extreme. They possess regular, stable, and well behaved solutions known as solitons and instantons. These solutions play important roles in pure and applied mathematics as well as in...

Building Levels in Unity
Building Levels in Unity

Create exciting 3D game worlds with Unity

About This Book

  • Craft game environments with extreme clarity by adding realism to characters, objects, and props
  • Import and set up custom assets such as meshes, textures, and normal maps in Unity
  • A step-by-step guide written in a...
Iterating Infusion: Clearer Views of Objects, Classes, and Systems (Expert's Voice in Development)
Iterating Infusion: Clearer Views of Objects, Classes, and Systems (Expert's Voice in Development)

Iterating Infusion: Clearer Views of Objects, Classes, and Systems is a one-of-a-kind book, not dependent on any single technology. Rather, it provides a way to integrate the most efficient techniques from a variety of programming methods, in a manner that makes designing and programming software look easy.

Iterating...

Object-Oriented and Classical Software Engineering
Object-Oriented and Classical Software Engineering

"Classical and Object-Oriented Software Engineering, 7/E" presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. The coverage of both Agile processes and Open Source Software has been considerably expanded. In addition, the Osbert Oglesby running case study...

Disciplined Agile Delivery: A Practitioner's Guide to Agile Software Delivery in the Enterprise (IBM Press)
Disciplined Agile Delivery: A Practitioner's Guide to Agile Software Delivery in the Enterprise (IBM Press)

Master IBM’s Breakthrough DAD Process Framework for Succeeding with Agile in Large, Complex, Mission-Critical IT Projects

 

It is widely recognized that moving from traditional to agile approaches to build software solutions is a critical...

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