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Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games
Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games

Written for children ages 8–12 with little to no coding experience, this straightforward visual guide uses fun graphics and easy-to-follow instructions to show young learners how to build their own computer projects using Scratch, a popular free programming language.

With Coding Games in Scratch, kids can build single...

Tkinter GUI Programming by Example: Learn to create modern GUIs using Tkinter by building real-world projects in Python
Tkinter GUI Programming by Example: Learn to create modern GUIs using Tkinter by building real-world projects in Python

Leverage the power of Python and its de facto GUI framework to build highly interactive interfaces

Key Features

  • The fundamentals of Python and GUI programming with Tkinter.
  • Create multiple cross-platform projects by integrating a host of third-party libraries and...
Physics for Game Developers
Physics for Game Developers
Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game...
3ds Max Modeling: Bots, Mechs, and Droids (Wordware Game and Graphics Library)
3ds Max Modeling: Bots, Mechs, and Droids (Wordware Game and Graphics Library)

3ds Max Modeling: Bots, Mechs, and Droids offers an unparalleled, project-based learning strategy for anyone who is interested in modeling with 3ds Max. From the very first pages, readers will discover how to use the Max toolset to create sophisticated models, including a spider bot, hunter-killer, battle mech, and android. Learn how to use...

Engineering Design via Surrogate Modelling: A Practical Guide
Engineering Design via Surrogate Modelling: A Practical Guide
Think of a well-known public personality whom you could easily identify from a photograph. Consider now whether you would still recognize them if most of the photograph was obscured, except for the corner of an eye, a small part of their chin and, perhaps, a half of their mouth. This is a game often played on television quiz shows...
Microeconomics (7th Edition)
Microeconomics (7th Edition)

KEY BENEFIT: This book is well known for its coverage of modern topics (Game theory, Economics of Information, and Behavioral Economics), clarity of its writing style and graphs, and integrated use of real world examples.

KEY TOPICS: The emphasis on relevance and application to...

Black Art of Java Game Programming
Black Art of Java Game Programming
Gaming on the Web is the next blockbuster business. Have any doubts? The video game industry,
which already eclipses Hollywood in terms of revenue, targets the Web as the next huge growth area.
Software developers are busily porting games to the online environment, or developing entirely new
ones. And numerous popular Web sites, many
...
Joe Grand's Best of Hardware, Wireless, & Game Console Hacking: Includes DVD with 20 Hacks in High-Res Color
Joe Grand's Best of Hardware, Wireless, & Game Console Hacking: Includes DVD with 20 Hacks in High-Res Color
Before you start your hacking projects, you'll need the right arsenal of tools. For some hacks, you might need only a single screwdriver. For others, you could need a workshop complete with power tools and advanced electronic equipment. For the most part, it isn't necessary to have a world-class laboratory or top-of-the-line computer system to...
Learning with Digital Games: A Practical Guide to Engage Students in Higher Education
Learning with Digital Games: A Practical Guide to Engage Students in Higher Education

Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning. Up to date with current trends and the changing learning needs of today’s students, this text offers friendly guidance, and is unique in...

Human Computation (Synthesis Lectures on Artificial Intelligence and Machine Learning)
Human Computation (Synthesis Lectures on Artificial Intelligence and Machine Learning)

Human computation is a new and evolving research area that centers around harnessing human intelligence to solve computational problems that are beyond the scope of existing Artificial Intelligence (AI) algorithms. With the growth of the Web, human computation systems can now leverage the abilities of an unprecedented number of people via the...

HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL
HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL
"All this is done in HTML5, by the way!" exclaimed Steve Jobs, the mind and face of the Apple success story, as he walked the audience through the new HTMLs-powered ad system at the iPhone OS 4.0 Keynote, receiving cheers, laughs, and applause in return. The recent developments in open, standards-based web technologies...
Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers
Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers

Business Model Generation is a handbook for visionaries, game changers, and challengers striving to defy outmoded business models and design tomorrow's enterprises. If your organization needs to adapt to harsh new realities, but you don't yet have a strategy that will get you out in front of your competitors, you need...

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