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C# Game Programming Cookbook for Unity 3D
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before.
New to this... | | Going to War: Creating Computer War Games
Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an... | | Breakthrough Business Negotiation: A Toolbox for Managers
Although there are many how-to books on negotiating, they provide little useful guidance on how to conduct complex realworld negotiations. Advice on conducting two-party negotiations about a modest number of issues isn’t hard to come by, but few negotiations are that simple. While dealing with the other side, negotiators typically also... |
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Starling Game Development Essentials
Develop and deploy isometric turn-based games using Starling
Overview
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Create a cross-platform Starling Isometric game
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Add enemy AI and multiplayer capability
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Explore the complete source code for the Web and cross-platform game develpment
In... | | | | SFML Game Development by Example
Create and develop exciting games from start to finish using SFML
About This Book
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Familiarize yourself with the SFML library and explore additional game development techniques
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Craft, shape, and improve your games with SFML and common game design elements
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A practical guide...
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