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Hands-On GPU Programming with Python and CUDA: Explore high-performance parallel computing with CUDA
Hands-On GPU Programming with Python and CUDA: Explore high-performance parallel computing with CUDA

Build GPU-accelerated high performing applications with Python 2.7, CUDA 9, and open source libraries such as PyCUDA and scikit-cuda. We recommend the use of Python 2.7 as this version has stable support across all libraries used in this book.

Key Features

  • Get to grips with GPU programming...
Hardware Acceleration of EDA Algorithms: Custom ICs, FPGAs and GPUs
Hardware Acceleration of EDA Algorithms: Custom ICs, FPGAs and GPUs

This book deals with the acceleration of EDA algorithms using hardware platforms such as FPGAs and GPUs. Widely applied CAD algorithms are evaluated and compared for potential acceleration on FPGAs and GPUs. Coverage includes discussion of conditions under which it is preferable to use one platform over another, e.g., when an EDA problem has...

OpenCL Programming Guide
OpenCL Programming Guide

Industry pundits love drama. New products don’t build on the status quo to make things better. They “revolutionize” or, better yet, define a “new paradigm.” And, of course, given the way technology evolves, the results rarely are as dramatic as the pundits make it seem.

Over the past decade,...

GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics)
GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics)
Real-time rendering poses severe computational requirements to computers. In order to maintain a continuous looking motion for the human eye, at least 20 images need to be generated in each second. An image consists of about a million pixels, which means that for a single pixel the visible point and its color should be computed in less than 50 ns...
Beginning WebGL for HTML5
Beginning WebGL for HTML5

WebGL (Web-based Graphics Language) is a wonderful and exciting new technology that lets you create

powerful 3D graphics within a web browser. The way that this is achieved is by using a JavaScript API that interacts with the Graphics Processing Unit (GPU). This book will quickly get you on your way to demystify shaders and
...
VALU, AVX and GPU Acceleration Techniques for Parallel FDTD Methods
VALU, AVX and GPU Acceleration Techniques for Parallel FDTD Methods

This book introduces a general hardware acceleration technique that can significantly speed up finite difference time domain (FDTD) simulations and their applications to engineering problems without requiring any additional hardware devices. It provides detailed code demonstration and analysis to help readers get the step-by-step guidelines...

Hands-On Transfer Learning with Python: Implement advanced deep learning and neural network models using TensorFlow and Keras
Hands-On Transfer Learning with Python: Implement advanced deep learning and neural network models using TensorFlow and Keras

Deep learning simplified by taking supervised, unsupervised, and reinforcement learning to the next level using the Python ecosystem

Key Features

  • Build deep learning models with transfer learning principles in Python
  • implement transfer learning to solve real-world research...
GPU Gems 3
GPU Gems 3
It has been only three years since the first GPU Gems book was introduced, and some areas of real-time graphics have truly become ultrarealistic. Chapter 14, "Advanced Techniques for Realistic Real-Time Skin Rendering," illustrates this evolution beautifully, describing a skin...
OpenSceneGraph 3.0: Beginner's Guide
OpenSceneGraph 3.0: Beginner's Guide

Written with a fast-paced but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are bolstered by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for creating...

Model-based Visual Tracking: The OpenTL Framework
Model-based Visual Tracking: The OpenTL Framework

Object tracking is a broad and important fi eld in computer science, addressing the most different applications in the educational, entertainment, industrial, and manufacturing areas. Since the early days of computer vision, the state of the art of visual object tracking has evolved greatly, along with the available imaging devices...

OpenCL Programming by Example
OpenCL Programming by Example

For a comprehensive, easy-to-swallow guide to OpenCL Programming, this book is out on its own. That's because it teaches through examples and covers everything from parallel sorting to optimization in simple stages.

Overview

  • Learn about all of the OpenCL Architecture and major APIs.
  • ...
Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming
Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming

If you have a working knowledge of Haskell, this hands-on book shows you how to use the language’s many APIs and frameworks for writing both parallel and concurrent programs. You’ll learn how parallelism exploits multicore processors to speed up computation-heavy programs, and how concurrency enables you to write programs...

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