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GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)
GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)

We are entering the golden age of GPU computing. Since the introduction of CUDA in 2007, more than 100 million computers with CUDA-capable GPUs have been shipped to end users. Unlike the previous GPGPU shader programming models, CUDA supports parallel programming in C. From my own experience in teaching CUDA programming, C programmers...

Python Deep Learning Projects: 9 projects demystifying neural network and deep learning models for building intelligent systems
Python Deep Learning Projects: 9 projects demystifying neural network and deep learning models for building intelligent systems

Insightful projects to master deep learning and neural network architectures using Python and Keras

Key Features

  • Explore deep learning across computer vision, natural language processing (NLP), and image processing
  • Discover best practices for the training of deep neural...
GPU Pro 4: Advanced Rendering Techniques
GPU Pro 4: Advanced Rendering Techniques

GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.

Section editors Wolfgang Engel,...

Mastering Parallel Programming with R
Mastering Parallel Programming with R

Master the robust features of R parallel programming to accelerate your data science computations

About This Book

  • Create R programs that exploit the computational capability of your cloud platforms and computers to the fullest
  • Become an expert in writing the most efficient and highest...
Machine Learning for Adaptive Many-Core Machines - A Practical Approach (Studies in Big Data)
Machine Learning for Adaptive Many-Core Machines - A Practical Approach (Studies in Big Data)

The overwhelming data produced everyday and the increasing performance and cost requirements of applications are transversal to a wide range of activities in society, from science to industry. In particular, the magnitude and complexity of the tasks that Machine Learning (ML) algorithms have to solve are driving the need to devise...

Deep Learning with TensorFlow: Explore neural networks and build intelligent systems with Python, 2nd Edition
Deep Learning with TensorFlow: Explore neural networks and build intelligent systems with Python, 2nd Edition

Delve into neural networks, implement deep learning algorithms, and explore layers of data abstraction with the help of TensorFlow.

Key Features

  • Learn how to implement advanced techniques in deep learning with Google's brainchild, TensorFlow
  • Explore deep neural...
Learning Image Processing with OpenCV
Learning Image Processing with OpenCV

Exploit the amazing features of OpenCV to create powerful image processing applications through easy-to-follow examples

About This Book

  • Learn how to build full-fledged image processing applications using free tools and libraries
  • Take advantage of cutting-edge image processing...
Pro JavaFX 9: A Definitive Guide to Building Desktop, Mobile, and Embedded Java Clients
Pro JavaFX 9: A Definitive Guide to Building Desktop, Mobile, and Embedded Java Clients

At the annual JavaOne conference in May 2007, Sun Microsystems announced a new product family named JavaFX. Its stated purpose includes enabling the development and deployment of content-rich applications on consumer devices such as cell phones, televisions, in-dash car systems, and browsers. Josh Marinacci, a software engineer at Sun, made...

OpenGL Insights
OpenGL Insights

OpenGL is not a single API anymore. OpenGL has involved into a family of APIs, with OpenGL, OpenGL ES, and WebGL being closely related siblings that enable application developers to write and deploy graphics applications on a wide variety of platforms and operating systems. OpenGL has become an ecosystem; 3D graphics is truly everywhere now....

3D Graphics for Game Programming
3D Graphics for Game Programming
Many of computer graphics classes in colleges are focused on real-time rendering and animation. However, it is not easy to nd an appropriate textbook, which presents the state of the art in interactive graphics, is balanced between theory and practicality, and is of a proper length to be covered in a semester. This book is...
Game Development with Three.js
Game Development with Three.js

With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples.

Overview

  • Develop immersive 3D games that anyone can play on the Internet
  • ...
Programming Massively Parallel Processors, Second Edition: A Hands-on Approach
Programming Massively Parallel Processors, Second Edition: A Hands-on Approach

Programming Massively Parallel Processors: A Hands-on Approach shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Various techniques for constructing parallel programs are explored in detail. Case studies demonstrate the development process, which begins with computational...

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