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Super-Resolution Imaging (Digital Imaging and Computer Vision)
Super-Resolution Imaging (Digital Imaging and Computer Vision)

This book functions as the definitive overview of the field of super-resolution imaging. Written by the leading researchers in the field of image and video super-resolution, it surveys the latest state-of-the-art techniques in super-resolution imaging. Each detailed chapter provides coverage of the implementations and applications of...

Imaging Spectroscopy for Scene Analysis (Advances in Computer Vision and Pattern Recognition)
Imaging Spectroscopy for Scene Analysis (Advances in Computer Vision and Pattern Recognition)

This book presents a detailed analysis of spectral imaging, describing how it can be used for the purposes of material identification, object recognition and scene understanding. The opportunities and challenges of combining spatial and spectral information are explored in depth, as are a wide range of applications. Features: discusses...

Augmented Vision Perception in Infrared: Algorithms and Applied Systems (Advances in Pattern Recognition)
Augmented Vision Perception in Infrared: Algorithms and Applied Systems (Advances in Pattern Recognition)
Spurred by security and safety challenges, research efforts in thermographic sensors have advanced greatly, resulting in better performance in remote surveillance, object recognition, guidance and so on.

 

This comprehensive survey provides a thorough account of the recent deployment of infrared sensors in modern applications of...

Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation
Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation
This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves...
Computer Vision: A Unified, Biologically-Inspired Approach
Computer Vision: A Unified, Biologically-Inspired Approach
This volume provides comprehensive, self-consistent coverage of one approach to computer vision, with many direct or implied links to human vision. The book is the result of many years of research into the limits of human visual performance and the interactions between the observer and his environment. A wide-ranging approach to computer vision is...
Developing Virtual Reality Applications: Foundations of Effective Design
Developing Virtual Reality Applications: Foundations of Effective Design
This book, Developing Virtual Reality Applications: Foundations of Effective Design, has been many years in the making. Our interest in virtual reality came about as an outgrowth of our interest in, and our day-to-day work in scientific visualization. In the early 1990s the state-of-the-art in computer graphics used for scientific visualization was...
Representations and Techniques for 3D Object Recognition & Scene Interpretation
Representations and Techniques for 3D Object Recognition & Scene Interpretation

3D scene understanding and object recognition are among the grandest challenges in computer vision. A wide variety of techniques and goals, such as structure from motion, optical flow, stereo, edge detection, and segmentation, could be viewed as subtasks within scene understanding and recognition. Many of these applicable methods are...

Handbook of Geometric Computing: Applications in Pattern Recognition, Computer Vision, Neuralcomputing, and Robotics
Handbook of Geometric Computing: Applications in Pattern Recognition, Computer Vision, Neuralcomputing, and Robotics
Many computer scientists, engineers, applied mathematicians, and physicists use geometry theory and geometric computing methods in the design of perception-action systems, intelligent autonomous systems, and man-machine interfaces. This handbook brings together the most recent advances in the application of geometric computing for building such...
Machine Vision Beyond Visible Spectrum (Augmented Vision and Reality)
Machine Vision Beyond Visible Spectrum (Augmented Vision and Reality)

The material of this book encompasses many disciplines, including visible,

infrared, far infrared, millimeter wave, microwave, radar, synthetic aperture radar, and

electro-optical sensors as well as the very dynamic topics of image processing, computer

vision and pattern recognition.

This book is...

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
to think about what it means. What is Computer Graphics? Simply defined, Computer Graphics (or CG) is the images generated or modified on a computer. These images may be visualizations of real data or imaginary depictions of a fantasy world.

The use of Computer Graphics effects in movies such as The Incredibles and games such as Myst
...
Sketchbook Pro Digital Painting Essentials
Sketchbook Pro Digital Painting Essentials

Create stunning professional grade artwork using Sketchbook Pro

Overview

  • Discover tricks and techniques that will help you make the most out of Sketchbook Pro
  • Packed with practical examples that help you create expressive sketches ranging from cartoons to portraits
  • A...
The Photoshop Darkroom 2: Creative Digital Transformations
The Photoshop Darkroom 2: Creative Digital Transformations

Back in the old days, working in a chemical darkroom, I could only have dreamed of a postprocessing tool as wonderful as Photoshop. But for me that’s exactly what Photoshop is—a tool. It’s a tool that helps me as a professional image creator. The image is what matters, not the tool.

The Photoshop...

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