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Swift iOS 24-Hour Trainer
Swift iOS 24-Hour Trainer

Jump into the app development world with confidence!

iOS Swift 24-Hour Trainer combines book and video lessons in Apple's Swift programming language to prepare you to build iPhone and iPad apps—and distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by...

Professional iPhone and iPad Application Development
Professional iPhone and iPad Application Development

Everything you need to create top-notch applications for the iPhone and iPad

Developers have demanded an advanced guide to using the very latest version of the iPhone and iPad SDK to develop applications-and this book answers that call! Packed with over twenty complete standalone applications that are designed to be...

Learning iOS Development: A Hands-on Guide to the Fundamentals of iOS Programming
Learning iOS Development: A Hands-on Guide to the Fundamentals of iOS Programming

Covers iOS 7 and Xcode 5

Learning iOS Developmentis the perfect first book for every new iOS 7 developer. It delivers  a complete foundation for iOS development, including an introduction to the Objective-C language, Xcode development tools, best-practice user interface development, and best practices for
...

Sams Teach Yourself iOS 5 Application Development in 24 Hours (3rd Edition) (Sams Teach Yourself -- Hours)
Sams Teach Yourself iOS 5 Application Development in 24 Hours (3rd Edition) (Sams Teach Yourself -- Hours)

In less than half a decade, the iOS platform has changed the way that we, the public, think about our mobile computing devices. Only a few years ago, we were thrilled by phones with postage-stamp-sized screens, tinny audio, built-in tip calculators, and text-based web browsing. Times have indeed...

Sparrow iOS Game Framework, Beginner's Guide
Sparrow iOS Game Framework, Beginner's Guide

Create mobile games for iOS devices with the Sparrow iOS game framework

About This Book

  • Learn the principles of Game Mechanics and implement them with Sparrow's powerful framework
  • Build an entire game throughout the course of the book
  • This is a practical guide with...
Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch (Beginning Apress)
Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch (Beginning Apress)

Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store.  Does Angry Birds ring a bell?  What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.  

Beginning iOS 5 Games
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Beginning iPhone 4 Development: Exploring the iOS SDK
Beginning iPhone 4 Development: Exploring the iOS SDK

The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in...

Learning Objective-C 2.0: A Hands-On Guide to Objective-C for Mac and iOS Developers
Learning Objective-C 2.0: A Hands-On Guide to Objective-C for Mac and iOS Developers

Get Started Fast with Objective-C 2.0 Programming for OS X, iPhone, iPod touch, and iPad

If you want to learn Objective-C 2.0 to write programs for Mac OS X, iPhone, iPad, or iPod touch, you’ve come to the right place! Concise, readable, and friendly, Learning Objective-C 2.0 is the perfect...

Pro Core Data for iOS, Second Edition (Professional Apress)
Pro Core Data for iOS, Second Edition (Professional Apress)
Interest in developing apps for Apple’s iOS platform continues to rise, and more great apps appear in Apple’s App Store every day. As people like you join the app-creation party, they usually discover that their apps must store data on iOS devices to be useful. Enter Pro Core Data for iOS, written for developers who...
Learning iOS Programming: From Xcode to App Store
Learning iOS Programming: From Xcode to App Store
The arrival of the iPhone changed everything. Or, at the very least, it changed the direction of software development for mobile platforms, which is a pretty big thing. It has spawned an entire generation of copycat devices and brought an entire multibilliondollar industry to its knees. Despite this, it still fits in...
Beginning iPhone Development with Swift 2: Exploring the iOS SDK
Beginning iPhone Development with Swift 2: Exploring the iOS SDK

This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2.

There’s up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to create your very own...

OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)
OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)

OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API...

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