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iPhone JavaScript Cookbook
iPhone JavaScript Cookbook

Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. This book is for web...

Mac OS X Lion Pocket Guide
Mac OS X Lion Pocket Guide

With the addition of features and multi-touch gestures first pioneered on the iPhone and iPad, Lion is truly different than any other Mac OS. This handy guide is packed with concise information to help you quickly get started with Lion, whether you're new to the Mac or a longtime user. Once you learn the essentials, you can use...

Developing iOS Applications with Flex 4.5
Developing iOS Applications with Flex 4.5

Apple originally introduced iOS in January of 2007 as the operating system for the iPhone, under the original name of iPhone OS. In June of 2010, Apple renamed its mobile operating system to iOS.

This book will walk you through the creation of your first Adobe AIR application using the Flex 4.5 framework and...

Teach Yourself VISUALLY Mac OS X Lion (Teach Yourself VISUALLY (Tech))
Teach Yourself VISUALLY Mac OS X Lion (Teach Yourself VISUALLY (Tech))

Visual learners will quickly see how to take full advantage of Mac OS X Lion

The latest Mac desktop operating system adds iPad functionality, a desktop App Store, and many more cool features. This guide combines step-by-step instructions with full-color illustrations to show visual learners how to take advantage of...

Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games

The Unity Game Engine has been shaking things up. The engine is only a little over five years old now and in 2010 they have earned Develop Magazine's Grand Prix Award and surpassed 170,000 developers. The user base of consuming Unity products has grown dynamically as well. There are over 30 million total Unity Web Player...

Adobe Dreamweaver CS5.5 Studio Techniques: Designing and Developing for Mobile with jQuery, HTML5, and CSS3
Adobe Dreamweaver CS5.5 Studio Techniques: Designing and Developing for Mobile with jQuery, HTML5, and CSS3

Don’t be fooled. Although the .5 might give the impression that Dreamweaver CS5.5 is a point release, it’s anything but. Dreamweaver engineers have packed a stunning amount of new features into this version. To mention just a few, there’s code hinting for the popular jQuery JavaScript library, the ability to see what pages...

The Motorola Xoom: Visual QuickStart Guide
The Motorola Xoom: Visual QuickStart Guide

Back in the early 1990s—1993, to be exact—Apple Computer launched a handheld computer product known as the Newton. Interestingly, the Newton was the first device to be called a personal digital assistant (PDA), a term that lives on today. Essentially, it was the first tablet computer. The one thing that most folks...

Flash CS5.5: The Missing Manual
Flash CS5.5: The Missing Manual

Flash’s evolution is unique, even for the fast-changing computer software world. First released in 1996 under the name FutureSplash, it was a tool for creating web-based animations. It’s still the go-to application for that job; however, along the way it’s acquired new capabilities. Today, Flash powers...

Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development
Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development

With the advent of version 2 of the iPhone system, Apple proved they could do a remarkable thing — adapt their existing Cocoa computer application programming framework to make applications for a touch-based device with limited memory and speed and a dauntingly tiny display. The resulting Cocoa Touch framework, in fact, turned...

Learn cocos2d Game Development with iOS 5 (Learn Apress)
Learn cocos2d Game Development with iOS 5 (Learn Apress)

Did you ever imagine yourself writing a computer game and being able to make money selling it? With Apple’s iTunes App Store and the accompanying mobile devices iPhone, iPod touch, and iPad, it’s now easier than ever. Of course, that doesn’t mean it’s easy— there’s still a lot to learn about game...

Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch
Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch

As the iOS platform begins to become more popular, developers are looking for ways to add additional polish and functionality to their software. Game Center and Game Kit provide an easy path for adding advanced functionality to your software with only a fraction of the work in the past.

Beginning iOS Game Center and Game...

iOS Wow Factor: UX Design Techniques for iPhone and iPad
iOS Wow Factor: UX Design Techniques for iPhone and iPad

With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves?  iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules"...

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