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 Migrating to iPhone and iPad for .NET Developers
Ever since I spotted and started reading my first computer book in 1981, I knew Information
Technology (IT) was going to be an important part of my life. I feel privileged to have been able to
make a career out of something I enjoy, and the fact that it changes on what seems to be a
monthly basis means it never gets boring. It still... |  |  Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development
With the advent of version 2 of the iPhone system, Apple proved they could do a remarkable thing — adapt their existing Cocoa computer application programming framework to make applications for a touch-based device with limited memory and speed and a dauntingly tiny display. The resulting Cocoa Touch framework, in ... |  |  Samsung Galaxy Tab 10.1 For Dummies
It’s not a cell phone. It’s not a computer. It’s the latest craze: the tablet. It
exists somewhere between the traditional computer and the newfangled
smart phone. That makes the tablet kind of an oddball, but quite a popular
oddball.
The Galaxy Tab is Samsung’s solution to your mobile, ... |
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 Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps
With the first Apple ][ it was very important for me to have a manual that would
lead others to success and learning right from the get-go, even if the user had no
relevant experience. That’s how we learn. We start entering code others wrote to
see how it works and then over time we learn variations.
One of my... |  |  Pro Core Data for iOS, Second Edition (Professional Apress)
Interest in developing apps for Apple’s iOS platform continues to rise, and more great apps
appear in Apple’s App Store every day. As people like you join the app-creation party, they usually
discover that their apps must store data on iOS devices to be useful. Enter Pro Core Data for iOS,
written for developers who... |  |  |
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 Beginning iOS 3D Unreal Games Development (Beginning Apress)
The release of the Unreal Development Kit is really the first time a powerful 3D commercial game
engine has been available to the masses of ordinary people for free. The underlying technology
has been used for numerous high-quality commercial triple-A games that you see in the retail
stores in the United States and around the... |  |  Creating iOS 5 Apps: Develop and Design
This book serves two goals: introducing new developers to iOS development, and educating
experienced developers about the tools and technologies available in iOS 5. We will
examine a wide range of subjects—some new and some old—covering everything from
building an initial iOS project to submitting your app to the iTunes... |  |  OpenSceneGraph 3 Cookbook
During the last 12 years, OpenSceneGraph, which is one of the best 3D graphics programming interfaces in the world, has grown up so rapidly that it has already become the industry's leading open source scene graph technology. The latest distribution, OpenSceneGraph 3.0, now runs on all Microsoft Windows platforms, Apple Mac OS X, iOS... |
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