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Final Cut Pro 3 Editing Workshop (2nd Edition)
Final Cut Pro 3 Editing Workshop (2nd Edition)
Go beyond the mechanics of Final Cut Pro 3 - learn how to edit with it! More than a button-pushing manual - this editing workshop gives you firsthand experience with the art and technique of editing with Final Cut Pro 3(FCP). It includes in-depth i

Final Cut Pro 3 Editing Workshop goes beyond the mechanics of Final Cut
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Flash and PHP Bible
Flash and PHP Bible
Quickly develop dynamic Flash applications with PHP

The demand for rich Internet applications (RIAs) such as complete storefronts and interactive surveys is skyrocketing, as is the pressure to create these dynamic apps overnight and at low cost. This in-depth Bible provides the step-by-step instructions you need to quickly...

30 Minutes to Master the Internet
30 Minutes to Master the Internet
The Internet; the World-Wide Web – or sometimes, just `the Net'.

Business cards now all seem to carry electronic mail – or even `home page' – addresses; newspaper and TV adverts quote complex Web addresses, pointing the interested user into that cyberspace of multi-media, interconnected pages. Shop for PCs or software
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User-Centered Information Design for Improved Software Usability (Artech House Computer Science Library)
User-Centered Information Design for Improved Software Usability (Artech House Computer Science Library)
Describes a unique user-centered design method that helps the software project team decide what information to provide and in what media, based on user's information needs and project requirements. DLC: User interfaces (Computer systems).

About the Author

Pradeep Henry has more than 10 years
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Digital Watermarking: Principles & Practice (The Morgan Kaufmann Series in Multimedia Information and Systems)
Digital Watermarking: Principles & Practice (The Morgan Kaufmann Series in Multimedia Information and Systems)
Digital watermarking is a key ingredient to copyright protection. It provides a solution to illegal copying of digital material and has many other useful applications such as broadcast monitoring and the recording of electronic transactions. Now, for the first time, there is a book that focuses exclusively on this exciting technology. Digital...
Answering Tough Interview Questions for Dummies
Answering Tough Interview Questions for Dummies
Congratulations! In picking up Answering Tough Interview Questions For Dummies, you are about to embark on a journey that transforms you into the kind of high-calibre candidate who has employers fighting to hire you. Perhaps you are on the lookout for your first job or trying to return to work. Maybe you are a seasoned executive trying to climb...
Advertising For Dummies (Business & Personal Finance)
Advertising For Dummies (Business & Personal Finance)
Advertising, despite whatever impressions you have or information you’ve heard, isn’t complicated — or rather, it’s only as complicated as you want it to be. Sure, a lot is involved with advertising. Print, broadcast, outdoor, direct mail, collateral materials, Internet — each media has its own positives and negatives,...
Instant Vegas 5
Instant Vegas 5
Nonlinear, or digital, editing permits editors to move film bites around and place them anywhere in the sequence of the film with much greater ease than was ever possible with conventional film editing techniques. Instant Vegas 5 is a PC-platform, nonlinear application distributed by Sony. Carefully detailed screenshots and step-by-step directions...
How Video Works, Second Edition
How Video Works, Second Edition
"Video can be hard to explain and contextualize. This book does a great job of making it easy to understand." - - Algie Abrams, Professional Systems Architect, Microsoft

How Video Works has been a bible for professionals in the video world since 1985. It offers easy to understand explanations of the entire world
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Smart Graphics: 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008, Proceedings
Smart Graphics: 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008, Proceedings
For centuries, artists and designers have been creating communicative graphics. With the advent of new forms of media, the emergence of paradigms such as ubiquitous computing, and the rapid evolution of interaction devices, there is a continuous cycle of renewal of the technologies and methods to support artists, interaction designers and...
Readings in Multimedia Computing and Networking (The Morgan Kaufmann Series in Multimedia Information and Systems)
Readings in Multimedia Computing and Networking (The Morgan Kaufmann Series in Multimedia Information and Systems)
READINGS in Multimedia Computing is a collection of seminal research papers culled from the literature of the last ten years. Although the origins of multimedia computing and networking can be traced back to the development of systems such as the AT&T Picturephone in the late 1960s, it wasn't until the 1990s that the field came into its own....
Beginning Flash Game Programming For Dummies
Beginning Flash Game Programming For Dummies

You can start game programming in a flash

Here's how to create five different cool games — no experience necessary!

Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in...

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