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Routing, Flow, and Capacity Design in Communication and Computer Networks
Routing, Flow, and Capacity Design in Communication and Computer Networks
"Pioro and Medhis book is very refreshing and gives a comprehensive view of network design. It unifies many important topics on network design that are not found in one place; for example, this book provides the first thorough treatment of multi-layer design. Practitioners will find the book useful due to its development of both models and...
Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling
Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling

"Ron Goldman is a leading expert who knows the fundamental concepts and their interconnectedness, as well as the small details. The elegance of the writing and of the methods used to present the material allows us to get a deep understanding of the central concepts of CAGD. In its simplicity and pure beauty, the theory indeed resembles the...

UML 2 Certification Guide: Fundamental & Intermediate Exams (The MK/OMG Press)
UML 2 Certification Guide: Fundamental & Intermediate Exams (The MK/OMG Press)
UML 2 Certification Guide
Fundamental and Intermediate Exams
Tim Weilkiens
Bernd Oestereich

The authors have proven their mettle by teaching UML expertise in classroom settings that led to remarkably high OCUP test passing rates, just weeks after the UCOP Program became available worldwide.
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Developing Time-Oriented Database Applications in SQL
Developing Time-Oriented Database Applications in SQL
What is everywhere but occupies no space; can be measured but not seen or touched; can be spent, wasted, or killed, but not destroyed or changed? The simple answer is time, and the relationship between the fourth dimension and data is the foundation for Developing Time-Oriented Database Applications in SQL, a fascinating book by Richard T....
XML for Data Architects: Designing for Reuse and Integration
XML for Data Architects: Designing for Reuse and Integration

XML is a tremendous enabler for platform agnostic data and metadata exchanges. However, there are no clear processes and techniques specifically focused on the engineering of XML structures to support reuse and integration simplicity, which are of particular importance in the age of application integration and Web services. This book describes...

A Practical Guide to SysML: The Systems Modeling Language
A Practical Guide to SysML: The Systems Modeling Language
Systems engineering is a multidisciplinary approach for developing solutions to complex problems. The increase in system complexity is demanding more rigorous and formalized systems engineering practices. In response to this demand, along with advancements in computer technology, the practice of systems engineering is...
Digital Design (VHDL): An Embedded Systems Approach Using VHDL
Digital Design (VHDL): An Embedded Systems Approach Using VHDL

This book provides a foundation in digital design for students in computer engineering, electrical engineering and computer science courses. It deals with digital design as an activity in a larger systems design context. Instead of focusing on gate-level design and aspects of digital design that have diminishing relevance in a...

The Digital Crown: Winning at Content on the Web
The Digital Crown: Winning at Content on the Web

In 1997, Bill Gates famously said "Content is king." Since then, the digital marketing world has been scrambling to fulfill this promise, as we finally shift our focus to what consumers really want from our brands: a conversation.The Digital Crown walks you through the essentials of crafting great content: the fundamentals of...

Game Physics (Interactive 3d Technology Series)
Game Physics (Interactive 3d Technology Series)
Game Physics is an introduction to the ideas and techniques needed to create physically realistic 3D graphic environments. As a companion volume to Dave Eberly's industry standard 3D Game Engine Design, Game Physics shares a similar practical approach and format. Dave includes simulations to...
Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)
Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)
Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers...
Biomedical Image Analysis: Segmentation (Synthesis Lectures on Image, Video, & Multimedia Processing)
Biomedical Image Analysis: Segmentation (Synthesis Lectures on Image, Video, & Multimedia Processing)
The sequel to the popular lecture book entitled Biomedical Image Analysis: Tracking, this book on Biomedical Image Analysis: Segmentation tackles the challenging task of segmenting biological and medical images. The problem of partitioning multidimensional biomedical data into meaningful regions is perhaps the main roadblock in the automation of...
Broadband Cable Access Networks, Volume 5: The HFC Plant (The Morgan Kaufmann Series in Networking)
Broadband Cable Access Networks, Volume 5: The HFC Plant (The Morgan Kaufmann Series in Networking)
This book focuses on broadband distribution and systems architecture and concentrates on practical concepts that will allow the reader to do their own design, improvement, and troubleshooting work. The objective is to enhance the skill sets of a large population that designs and builds broadband cable plants, as well as those maintaining and...
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