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Bad Programming Practices 101: Become a Better Coder by Learning How (Not) to Program
Bad Programming Practices 101: Become a Better Coder by Learning How (Not) to Program
This book takes a humorous slant on the programming practice manual by reversing the usual approach: under the pretence of teaching you how to become the world’s worst programmer who generally causes chaos, the book teaches you how to avoid the kind of bad habits that introduce bugs or cause code contributions to be rejected....
Deep Belief Nets in C++ and CUDA C: Volume 2: Autoencoding in the Complex Domain
Deep Belief Nets in C++ and CUDA C: Volume 2: Autoencoding in the Complex Domain
Discover the essential building blocks of a common and powerful form of deep belief net: the autoencoder. You’ll take this topic beyond current usage by extending it to the complex domain for signal and image processing applications. Deep Belief Nets in C++ and CUDA C: Volume 2 also covers several...
Deep Belief Nets in C++ and CUDA C: Volume 3: Convolutional Nets
Deep Belief Nets in C++ and CUDA C: Volume 3: Convolutional Nets
Discover the essential building blocks of a common and powerful form of deep belief network: convolutional nets. This book shows you how the structure of these elegant models is much closer to that of human brains than traditional neural networks; they have a ‘thought process’ that is capable of learning abstract...
Deep Belief Nets in C++ and CUDA C: Volume 1: Restricted Boltzmann Machines and Supervised Feedforward Networks
Deep Belief Nets in C++ and CUDA C: Volume 1: Restricted Boltzmann Machines and Supervised Feedforward Networks
Discover the essential building blocks of the most common forms of deep belief networks. At each step this book provides intuitive motivation, a summary of the most important equations relevant to the topic, and concludes with highly commented code for threaded computation on modern CPUs as well as massive parallel processing on computers...
The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
There was considerable enthusiasm about the new capabilities of HTML5, and even suggestions that no other technologies or products are necessary to produce dynamic, engrossing, interactive websites. That may be overstating things, but it is true the new features are exciting. HTML is HTML5. It now is possible, using just HTML,...
Computational Geometry: Algorithms and Applications
Computational Geometry: Algorithms and Applications
This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational...
Programming 101: The How and Why of Programming Revealed Using the Processing Programming Language
Programming 101: The How and Why of Programming Revealed Using the Processing Programming Language

Understand the importance of programming, even if you’ve never programmed before! This book will teach you the basics of programming using the Processing programming language. You will create your own Processing sketches, using personal images, themes, or hobbies that you enjoy. 

The chapters in the book will...

Practical Bot Development: Designing and Building Bots with Node.js and Microsoft Bot Framework
Practical Bot Development: Designing and Building Bots with Node.js and Microsoft Bot Framework
Explore the concept of bots and discover the motivation behind working with these new apps with messaging platforms. This book is an accessible resource teaching the basic concepts behind bot design and implementation. Each chapter builds on previous topics and, where appropriate, real working code is shown that implements the concepts. By...
Computational Line Geometry (Mathematics and Visualization)
Computational Line Geometry (Mathematics and Visualization)

The geometry of lines occurs naturally in such different areas as sculptured surface machining, computation of offsets and medial axes, surface reconstruction for reverse engineering, geometrical optics, kinematics and motion design, and modeling of developable surfaces. This book covers line geometry from various viewpoints and aims towards...

Multiple Wiener-Itô Integrals: With Applications to Limit Theorems
Multiple Wiener-Itô Integrals: With Applications to Limit Theorems

The goal of this Lecture Note is to prove a new type of limit theorems for normalized sums of strongly dependent random variables that play an important role in probability theory or in statistical physics. Here non-linear functionals of stationary Gaussian fields are considered, and it is shown that the theory of Wiener–Itô...

An Introduction to Tensors and Group Theory for Physicists
An Introduction to Tensors and Group Theory for Physicists

The second edition of this highly praised textbook provides an introduction to tensors, group theory, and their applications in classical and quantum physics. Both intuitive and rigorous, it aims to demystify tensors by giving the slightly more abstract but conceptually much clearer definition found in the math literature, and then connects...

Complex Variables and the Laplace Transform for Engineers
Complex Variables and the Laplace Transform for Engineers

Widely acclaimed text on essential engineering mathematics. Theory of complex variables, Cauchy-Riemann equations, conformal mapping, multivalued functions, etc. Also Fourier and Laplace Transform theory, its applications to engineering, including integrals, linear integrodifferential equations, Z Transform, much more. Many excellent...

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