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 3G, HSPA and FDD versus TDD Networking: Smart Antennas and Adaptive Modulation
3G, HSPA and FDD versus TDD Networking, Second Edition is the only book that contrasts the network capacity gains that may be achieved with the advent of adaptive antenna arrays and HSDPA-style adaptive modulation techniques in the context of FDD and TDD CDMA cellular networks. In the five years since the first edition of this... |  |  Making Software: What Really Works, and Why We Believe It
Many claims are made about how certain tools, technologies, and practices improve software development. But which claims are verifiable, and which are merely wishful thinking? In this book, leading thinkers such as Steve McConnell, Barry Boehm, and Barbara Kitchenham offer essays that uncover the truth and unmask myths commonly held... |  |  Computational Geometry and Computer Graphics in C++
Our principal objective in this book is to describe some basic problems that arise in computer graphics and computational geometry and to present some practical and relatively simple methods for solving them. In these pages we will not attempt a comprehensive survey of these fields. Rather, we will cover a number of core problems and... |
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 Breakthrough Discoveries in Information Technology Research: Advancing Trends
This collection, entitled Breakthrough Discoveries in Information Technology Research: Advancing Trends , aims to inform researchers and practitioners of novel and emerging research in information science and technology, allowing for the discussion and dissemination of critical concepts that will promote further study and innovation.... |  |  Platforms, Markets and Innovation
`In her pioneering book Platform Leadership (with Michael Cusumano), Gawer gave us the strategy of building coalitions of customers, suppliers, and complementors. Now, she brings together a number of the leading researchers in the area of platform strategy to give us a book that will be a key reference for both practitioners and... |  |  Computational Geometry: An Introduction Through Randomized Algorithms
This introduction to computational geometry is designed for beginners. It emphasizes simple randomized methods, developing basic principles with the help of planar applications, beginning with deterministic algorithms and shifting to randomized algorithms as the problems become more complex. It also explores higher dimensional advanced... |
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